Page 1 of 1

How can I make a GUI?

Posted: Mon Feb 07, 2011 9:30 pm
by arundel
How do I Instance a GUI into my game? =/
Edit it's size, rotate it, position it, color it, etc. and more basics?

The Wiki doesn't say anything about GUI's.. :S

Please any help is appreciated.. :D

Re: How can I make a GUI?

Posted: Mon Feb 07, 2011 10:02 pm
by Robin
There is no GUI in LÖVE directly. There are multiple libraries on the forums you can use, or you could write your own system. Looking at your question, I think you'd prefer a more complete, high-level GUI to a lower-level one. Everyone: what do you think is a good GUI library for arundel to use?

Re: How can I make a GUI?

Posted: Mon Feb 07, 2011 10:16 pm
by slime
I don't like any of the current ones (just Goo and LoveUI, unless I missed one). :(

Re: How can I make a GUI?

Posted: Tue Feb 08, 2011 9:10 pm
by Buddy4point0
What would everyone like to see in a GUI?
I think I'll look up articles on perfect GUIs.

Re: How can I make a GUI?

Posted: Tue Feb 08, 2011 9:36 pm
by slime
I don't want anything particularly complicated.. basic labels and frames and buttons and progressbars and stuff. I definitely don't want to use anything that degrades performance too much.

I've only worked with an XML-type thing (Heroes of Newerth) and iup-lua (Vendetta Online) in terms of game UI coding though. I like iup much more than the XML stuff.

Re: How can I make a GUI?

Posted: Wed Feb 09, 2011 6:55 am
by kalle2990
slime wrote:I've only worked with an XML-type thing (Heroes of Newerth) and iup-lua (Vendetta Online) in terms of game UI coding though. I like iup much more than the XML stuff.
XAML :megagrin:
I've been using it for Heroes of Newerth and .NET applications and I must say the syntax is very easy to work with but also very powerful.

Re: How can I make a GUI?

Posted: Mon Feb 14, 2011 4:18 pm
by appleide
slime wrote:I don't want anything particularly complicated.. basic labels and frames and buttons and progressbars and stuff. I definitely don't want to use anything that degrades performance too much.

I've only worked with an XML-type thing (Heroes of Newerth) and iup-lua (Vendetta Online) in terms of game UI coding though. I like iup much more than the XML stuff.
:)