Ravi

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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GVovkiv
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Ravi

Post by GVovkiv »

So, i found Ravi - dialect of Lua 5.3/5.4(?) with jit (but i assume that ravi's jit is not fork of mike paul's jit), with optional static types and so on
Has anyone already tried to use it?
Or at least heard about it?
Thoughts?
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Xii
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Re: Ravi

Post by Xii »

Only supports 64-bit numbers (ref), so not very useful at all.
LuaJIT which LÖVE uses supports a wide variety of types (ref): 8, 16, 32, and 64 -bit signed and unsigned integers.
Smaller numbers are important for games with large tile-based worlds. If you only need an 8-bit value, that's 87.5% smaller with LuaJIT. Meaning you can fit up to 8 times as much data in the same memory.
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