[Philosophy] Are items just mobs that don't move?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Gunroar:Cannon()
Party member
Posts: 1085
Joined: Thu Dec 10, 2020 1:57 am

Re: [Philosophy] Are items just mobs that don't move?

Post by Gunroar:Cannon() »

Jasoco wrote: Tue Jul 27, 2021 6:28 pm This is how it works in old games like Wolfenstein and DOOM. "Sprites" in those games are just all the same "thing" class with different flags applied. A thing can be flagged as being able to move and attack, or it might have those flags turned off and just ends up being stationary.

Basically mobs are objects with AI attached to it.
A little late to the party ... but I like it :crazy:
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
Post Reply

Who is online

Users browsing this forum: No registered users and 19 guests