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New Game Idea want some input.

Posted: Sun Aug 26, 2018 10:43 pm
by bobbyjones
So I have not touched my computer in at least 2 months. This summer I was supposed to get a lot done. I was going to explore the outdoors, build a tiny sailboat, cook a fish that I would have hopefully caught, make and release a game, and start a comic series. But ultimately all I've managed to accomplish is watch a couple series on Netflix/FreeForm. I also became addicted to pasta surprisingly. Well mainly spaghetti. There are literally hundreds of ways to cook and serve spaghetti. So as I was pacing around my kitchen trying to convince myself to not eat pasta I came up with an idea for a game. Here is the first draft of the game idea/story.
There is a place called SomePlace and this place has a despicable queen named something(need help thinking up a despicable name). This queen just happens to fall in love with pasta. Specifically spaghetti. So this queen desiring spaghetti went to the pasta realm herself to seek out the greatest chef in that dimension. The chef she found was named Bob. The queen forced Bob to sign a contract requiring him to cook spaghetti for her for a year. Which would be easy for Bob, if it wasn't for the fact that the people of the pasta realm have been unsatisfied with pasta for the last century. It has been banned from being made. Bob has never made pasta before in his life. Part of the contract requires Bob to make a new spaghetti dish every day for the queen. If Bob fails to perform his duties as stipulated in the contract he will be sentenced to the NoSleep realm.
So that is the story for the game and the main goal to discover a new recipe with the resources provided before each day ends, for 365 days. I still have not came up with obstacles to make the game more challenging/repeating. I do not want it to be the same thing over and over. I think I might make each day have a potential to be themed. Like vegan or seafood.

Tell me what you guys think about the idea and link your favorite spaghetti recipe below.

Re: New Game Idea want some input.

Posted: Mon Aug 27, 2018 3:36 am
by master both
I like your idea, it's a simple and funny story for the game. Do you have an idea for the genre you're aiming to do?
Btw I love me some carbonara spaghetti.

Re: New Game Idea want some input.

Posted: Mon Aug 27, 2018 5:15 am
by bobbyjones
I believe it will be a casual game. Unless I make it a platformer where you literally find recipes out in the world. I was thinking I'll make a simple cooking game. I want it to be a quick game. Long term games never get done for me.

Edit: just started making my list of recipes and just realized this is going to take awhile. Like a long time lol. I think I'm to make a list of 10 recipes for now and add the rest later on.

Current list of recipes:
Red and Ready Spaghetti Link: ... hetti-2050

Spaghetti Sauce with Fresh Tomatoes Link: ... -tomatoes/

Spaghetti with Tomato-Anchovy Sauce Link: ... hovy-sauce

Spaghetti with Three-Tomato Sauce Link: ... mato-sauce

Spaghetti with Turkey Meatballs Link: ... -meatballs

Vegetarian Spaghetti Link: ... spaghetti/


Easy Bacon Carbonara Pasta Link: ... ara-pasta/

Chicken Carbonara Link: ... pe-1944377
I think I am going to make the game in such a way where you are discovering recipes separate from serving the queen. This way you can research recipes without having to serve the queen. I think this will allow me to just give them random ingredients and tools and allow them to combine them randomly until a recipe is found. once found it will be added to their cookbook. Then when its time to serve the queen she can request a certain kind of spaghetti recipe. Like she could be in the mood for a spaghetti dish based around poultry or seafood.

Im not sure yet if I should do timer based cooking or not. Like for example should I make the player actually boil the pasta for a certain amount of time that affects the outcome of the dish? Also I was thinking about maybe also making it a memory game by only showing their discovered recipe at the beginning of their cooking session. Allowing them to deviate from the recipe without failure but it will effect the queens satisfaction level. For example if a recipe 1 part tomato to 2 part salt or whatever you can deviate a bit by doing 1.5 part tomato to 2 part salt. It won't cause the recipe to fail but it will effect how it tastes. Now of course if they do 3 part tomato to 1 part salt that would cause the recipe to fail. Not sure yet how complex I want to make this simple game.