## Ludum Dare 36

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

### Ludum Dare 36

So it´s time for that famous gamejam, the Ludum Dare. This time the theme is "Ancient Technology".

Anyone participating? I'm going to try and do something for the Jam, mostly because of lack of time during the weekend and having monday off anyway.
drunken_munki
Party member
Posts: 134
Joined: Tue Mar 29, 2011 11:05 pm

### Re: Ludum Dare 36

Hey, I clicked the link and I have no idea what I'm looking at (I've not heard of Ludum Dare).

So what is it?

What does it mean?

Cheers.
Jasoco
Inner party member
Posts: 3655
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

### Re: Ludum Dare 36

It's a competition where you try to make a complete game in a short amount of time. There's a lot of "Jams" like it. Each has its own way of doing stuff. Some have different time limits. Like 48 hours or 7 days. Some require a specific framework (I think some people do Pico8 Jams) while most don't require any specific tools as long as it's a game. (If you wanted to, you could probably make your game in Excel with scripting if you're so inclined.)
s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

### Re: Ludum Dare 36

Yup, we (team of 3) are in:

all assets except tvs and remote are placeholders atm.
thanks to davidobot for lending us his raycaster!

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
baby:hurt(me)
end
Tjakka5
Party member
Posts: 240
Joined: Thu Dec 26, 2013 12:17 pm

### Re: Ludum Dare 36

DennyBoy, Nilq and me are working on a game:
Check out my portfolio: http://tjakka5.sorunome.de/
Jasoco
Inner party member
Posts: 3655
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

### Re: Ludum Dare 36

s-ol wrote:Yup, we (team of 3) are in:

all assets except tvs and remote are placeholders atm.
thanks to davidobot for lending us his raycaster!
Haha, that's cool looking. I can't wait to see what it is. I like the VHS effects.
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

### Re: Ludum Dare 36

That looks pretty funny

I had a bit of a setback in that I was sick yesterday, but I'm hoping I can put in enough effort today to still be able to send something in.
raidho36
Party member
Posts: 2063
Joined: Mon Jun 17, 2013 12:00 pm

### Re: Ludum Dare 36

I gotta give it to you, this is cool as shit!
drunken_munki
Party member
Posts: 134
Joined: Tue Mar 29, 2011 11:05 pm

### Re: Ludum Dare 36

Jasoco wrote:It's a competition where you try to make a complete game in a short amount of time. There's a lot of "Jams" like it. Each has its own way of doing stuff. Some have different time limits. Like 48 hours or 7 days. Some require a specific framework (I think some people do Pico8 Jams) while most don't require any specific tools as long as it's a game. (If you wanted to, you could probably make your game in Excel with scripting if you're so inclined.)
This sounds pretty interesting I will keep my ears open. Are you working on something yourself?
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

### Re: Ludum Dare 36

Well, I've posted mine as well ( http://ludumdare.com/compo/ludum-dare-3 ... &uid=26189 )

I managed to get most of the intended features working, although it turned out a lot more hectic than I thought it would. I initially planned for it to be a puzzle game, but it's more of an arcade game now. But still a fun one. Maybe I'll work on a slower version some other time...

### Who is online

Users browsing this forum: No registered users and 7 guests