is Love2D suitable for a serious game?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
sphyrth
Party member
Posts: 260
Joined: Mon Jul 07, 2014 11:04 am
Contact:

Re: is Love2D suitable for a serious game?

Post by sphyrth »

Bump

I remember when StabYourself and Tangram Games were the only sites I can point to in regards to Serious Games Made with Löve. In fact, it was the latter's games (either Duck Marines or Sienna) that led me to this wonderful framework.

And after "Move or Die", more Love2D games started flooding in itch.io.
User avatar
zorg
Party member
Posts: 3444
Joined: Thu Dec 13, 2012 2:55 pm
Location: Absurdistan, Hungary
Contact:

Re: is Love2D suitable for a serious game?

Post by zorg »

sphyrth wrote: Tue Jul 09, 2019 11:18 am Bump
Please don't bump years old topics.
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
User avatar
raidho36
Party member
Posts: 2063
Joined: Mon Jun 17, 2013 12:00 pm

Re: is Love2D suitable for a serious game?

Post by raidho36 »

There's nothing wrong with bumping years old topics. That's the single most reliable way to draw attention to the subject without creating a duplicate thread.
Post Reply

Who is online

Users browsing this forum: Google [Bot] and 232 guests