LÖVE 0.9.0 released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Robin
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Re: LÖVE 0.9.0 released

Post by Robin » Sat Dec 14, 2013 9:13 am

*applause*
Help us help you: attach a .love.

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Roland_Yonaba
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Re: LÖVE 0.9.0 released

Post by Roland_Yonaba » Sat Dec 14, 2013 9:30 am

This is undoubtedly a great step forward. I am totally happy about that.
I'd like to thank the dev team, and all those who contributed to this.
Since the trend about Love 0.9.0 has started, I haven't paid so much attention to the features, so I now have a lot to catch up.
Anyway, that's great. Let us spread the news out there :)

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RedHot
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Re: LÖVE 0.9.0 released

Post by RedHot » Sat Dec 14, 2013 11:12 am

What operating systems don't have Love 0.9.0 JIT by default?

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MadByte
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Re: LÖVE 0.9.0 released

Post by MadByte » Sat Dec 14, 2013 11:21 am

Great !
A big thanks to the dev's for working so hard on 0.9.0 :> !

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Re: LÖVE 0.9.0 released

Post by jjmafiae » Sat Dec 14, 2013 11:34 am

This will always be remembered as the best day in my entire life.

Great job devs, its an outstanding version of love!

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bartbes
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Re: LÖVE 0.9.0 released

Post by bartbes » Sat Dec 14, 2013 11:35 am

RedHot wrote:What operating systems don't have Love 0.9.0 JIT by default?
All supported platforms with binary builds have been built against luajit. All supported platforms have luajit selected as default lua implementation for source builds.

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BozoDel
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Re: LÖVE 0.9.0 released

Post by BozoDel » Sat Dec 14, 2013 12:36 pm

<3 S2

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clofresh
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Re: LÖVE 0.9.0 released

Post by clofresh » Sat Dec 14, 2013 3:02 pm

Congratulations! This is an awesome release. I love that LÖVE uses luajit by default. It must be the most high profile project to use luajit, no? Also, that implies that we get access to bitwise operations via bitop, right?
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NightKawata
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Re: LÖVE 0.9.0 released

Post by NightKawata » Sat Dec 14, 2013 3:50 pm

clofresh wrote:Congratulations! This is an awesome release. I love that LÖVE uses luajit by default. It must be the most high profile project to use luajit, no? Also, that implies that we get access to bitwise operations via bitop, right?
WYSIWYG.
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Re: LÖVE 0.9.0 released

Post by szensk » Sat Dec 14, 2013 4:18 pm

Great work guys.

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