SDL 2.0 released

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Lap
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Re: SDL 2.0 released

Post by Lap »

slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.
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Davidobot
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Re: SDL 2.0 released

Post by Davidobot »

Lap wrote:
slime wrote:Not all of SDL 2's new features are a good fit for LÖVE right now, for example multiple windows is a niche feature for games and would probably add more complexity and issues than it's worth.
Awh I can think of a lot of LÖVE apps and strategy games that would benefit from this.
Me too, but I have already made a library that can create separate windows with individual gameStates.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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