Blög?
Re: Blög?
In my humble opinion, the only thing worse than not having a blog or news feed is having a blog or news feed that's out of date, because it produces the illusion that the site is dead. In this regard, I'm against love2d.org having a blog.
Of course, if rude and co. have their own independent dev blogs on tumblr or twitter, and everyone follows that, that would be reasonably normal.
Of course, if rude and co. have their own independent dev blogs on tumblr or twitter, and everyone follows that, that would be reasonably normal.
Re: Blög?
Maybe we could also add a Featured Games section to the website, like filxel.org has it. I know there is Category:Games on the wiki, but that list is a little outdated and does not contain great projects like Snayke, Mari0 and Project Hawkthorne.
Re: Blög?
I like this idea most of all.vrld wrote:Maybe we could also add a Featured Games section to the website, like filxel.org has it. I know there is Category:Games on the wiki, but that list is a little outdated and does not contain great projects like Snayke, Mari0 and Project Hawkthorne.
Re: Blög?
My attempt to connect people outside the forums with love2d. https://twitter.com/MrNeeDee
Worth a try.
Worth a try.
- monsieur_h
- Citizen
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Re: Blög?
I support the idea of a blög. I'm aware that having a empty or badly maintained blog is worse than having none.
My humble advice is, if karai, silver_hawk and others feel motivated enough to write articles regularly, let them try on a side, unofficial site for a while. love2d-blog.com or whatever. If it's working overtime, it will be easy to merge it into the main site. If not, there will be no risk for the LÖVE e-reputation, that's just another blog lacking partitipation.
I disagree with cofee's opinion about love2d community. I find the forum and IRC usefull and I do call that a community. But I think having a blog would enhance that. This is why I strongly support this idea.
My humble advice is, if karai, silver_hawk and others feel motivated enough to write articles regularly, let them try on a side, unofficial site for a while. love2d-blog.com or whatever. If it's working overtime, it will be easy to merge it into the main site. If not, there will be no risk for the LÖVE e-reputation, that's just another blog lacking partitipation.
I disagree with cofee's opinion about love2d community. I find the forum and IRC usefull and I do call that a community. But I think having a blog would enhance that. This is why I strongly support this idea.
- slime
- Solid Snayke
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Re: Blög?
On the topic of the LÖVE homepage, I think the libgdx website is a great example of good site design. It is clean and to-the-point, and it also has everything I need to see: platforms, features, featured games, and links to a News blog, downloads, documentation, forums, and a Getting Started page with an included video.
Obviously LÖVE has its own unique style (not to mention differences in the goals and philosophies of the framework), but I think taking inspiration from sites like that would go a long way.
Obviously LÖVE has its own unique style (not to mention differences in the goals and philosophies of the framework), but I think taking inspiration from sites like that would go a long way.
Re: Blög?
I really like the idea of a blög, especially if it's spelled as "blög".
Where's my big, fat hammock time?
I should pimp my neglected game dev blog.
I should pimp my neglected game dev blog.
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