LÖVE Audio Effects Playground

Show off your games, demos and other (playable) creations.
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ReFreezed
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LÖVE Audio Effects Playground

Post by ReFreezed »

I wasn't sure whether to put this in Games and Creations or Libraries and Tools as it's a bit of both. Anyway...

Were you ever confused about the audio effects feature in LÖVE? Well, worry no more! LÖVE Audio Effects Playground is a toy for playing around with the different parameters for the effects and filters available in LÖVE. It can load any sound file, and export the resulting Lua code for the active effects for easy pasting into your game.

Relevant API: love.audio.setEffect, Source:setEffect, Source:setFilter, EffectType

Download!
(The universal version has a .love file.)

Image
Last edited by ReFreezed on Thu Aug 18, 2022 8:07 pm, edited 2 times in total.
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
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darkfrei
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Re: LÖVE Audio Effects Playground

Post by darkfrei »

Why the .love is in the .zip?
:awesome: in Lua we Löve
:awesome: Platformer Guide
:awesome: freebies
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ReFreezed
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Re: LÖVE Audio Effects Playground

Post by ReFreezed »

It was easier to publish it that way. Also, I might add a readme file or whatever next to the .love file at some point. So, foresight is the answer. :)
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
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Gunroar:Cannon()
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Re: LÖVE Audio Effects Playground

Post by Gunroar:Cannon() »

Wow, the UI is really clean and cool.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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togFox
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Re: LÖVE Audio Effects Playground

Post by togFox »

Exporting to Love is a really neat idea.

Now if you can spend 3 months doing something similar for shaders then I might ask you to marry me. :)
Current project:
https://togfox.itch.io/backyard-gridiron-manager
American football manager/sim game - build and manage a roster and win season after season
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ReFreezed
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Re: LÖVE Audio Effects Playground

Post by ReFreezed »

togFox wrote: Thu Aug 18, 2022 9:34 pm Now if you can spend 3 months doing something similar for shaders then I might ask you to marry me. :)
LÖVE Shaders Playground? I'll have to think about that one. :D
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
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BrotSagtMist
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Re: LÖVE Audio Effects Playground

Post by BrotSagtMist »

Wow, that could be extremely useful.
I like that its generating the code for the give effects.
obey
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knorke
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Re: LÖVE Audio Effects Playground

Post by knorke »

I like that there is a fish who makes lovely bubbles.
Seriously, this is a very useful tool that will save lots of trial & error!
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ReFreezed
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Re: LÖVE Audio Effects Playground

Post by ReFreezed »

Update 1.1

Released a small update adding the "other" side, showing more of the internals.

Image
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
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togFox
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Re: LÖVE Audio Effects Playground

Post by togFox »

That's pretty cool. The OCD in me wants to plug them all up randomly. :)
Current project:
https://togfox.itch.io/backyard-gridiron-manager
American football manager/sim game - build and manage a roster and win season after season
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