Dust: Battle Beneath Alpha 0.03

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Gunroar:Cannon()
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Dust: Battle Beneath Alpha 0.03

Post by Gunroar:Cannon() »

Yosh.

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https://hmmmgames.itch.io/dust-bb

This is a newer Dust. :o:
A Dust: Battle Beneath. A Run and Gun roguelike. :(
A run and gun roguelike on itch.io. :)

Beta. :|

https://hmmmgames.itch.io/dust-bb (Follow for updates :crazy: )

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Play, or feedback, or check out the page. I apricot-apricated-appreciate any of these things.

itch.io devlog
tigsource devlog

Oh and on facebook. It's new so get your friends and family that are on Zuckerberg's (coughspyware-cough) site to like it for no reason.
Unfortunately for me no twitter or other stuff for ... reasons.

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Special thanks to:
-Gvovkiv for a lot. Testing gameplay, controls and helping with build to name a few.
-yetneverdone, BrotSagtMist and darkGran for testing and encouragement.
-darkfrei, FreezyDude and togFox helping test controls,
-pgimeno, zorg, grump and others in the forum for always answering my dumb questions.
And slime and co. for Looove2d. Woot.

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It's a Beta Alpha, so all input is welcome

(Fanfic on page 3 :P)
Last edited by Gunroar:Cannon() on Sat Jun 11, 2022 12:43 am, edited 6 times in total.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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UnixRoot
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Re: Dust: Battle Beneath Beta 0.01

Post by UnixRoot »

I'm in the first level and i don't know what to do. What's the goal, how do I get to the next room?
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Ahhh, explore the surroundings :megagrin: (hint: talk to radio, hint: talk to radio, hint hint: attack radio)
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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UnixRoot
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Re: Dust: Battle Beneath Beta 0.01

Post by UnixRoot »

So, I have played the game a bit. The radio said kill all the moles. Boom, 20 moles at once as I tumbled down a cliff. I had zero visibility through the screen-filling dust clouds everywhere, and died instantly.

The game is way too confusing, cluttered and chaotic for my liking. I think I'm too old for games like this.
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Thanks for playing. Yes, it does take some getting used to and the levels can sometimes give you a bad deal.
Has a steep learning curve, the trick is about being careful. Though that is learnt through failure :?

And it's a beta so input is welcome!

https://hmmmgames.itch.io/dust-bb
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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Hydrogen Maniac
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Re: Dust: Battle Beneath Beta 0.01

Post by Hydrogen Maniac »

This is pretty fun and it's certainly ambitious, but it's also quite the chaotic mess.

A couple of thoughts:
  • The game could do with some added visual clarity, making the hud take up less of the screen and reducing the dust particles is probably a good start.
  • Talking with npcs by shooting them is a bit awkward and confusing.
  • The ticking sound that plays when you let go of the trigger is pretty annoying.
  • Is the wall climbing intentional?
  • What causes the purple stuff to appear isn't clear to me.
Hope this helps :)
I'm way too sober for this...
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Thank you for downloading :crazy:
Hydrogen Maniac wrote: Tue Jan 25, 2022 11:33 pm This is pretty fun and it's certainly ambitious, but it's also quite the chaotic mess.
Ahhh ... yes.
The game could do with some added visual clarity, making the hud take up less of the screen and reducing the dust particles is probably a good start.
Seems I'll go with the lifebar on top of the head then. Will try to fix the Dust (Battle Beneath™)
Talking with npcs by shooting them is a bit awkward and confusing.
Maybe I'll just make it punching then...?
The ticking sound that plays when you let go of the trigger is pretty annoying.
When ammo is empty or another sound?
Is the wall climbing intentional?
:cry: Yes.
What causes the purple stuff to appear isn't clear to me.
*Poison gas trap activated* appears at the top. Though the way it appears is pretty ... Beta.
Hope this helps :)
Very.

Thanks to all those who follow the project ;) . This is Beta 0.0001. Heheh. So lots more improvements coming

https://hmmmgames.itch.io/dust-bb
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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darkfrei
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Re: Dust: Battle Beneath Beta 0.01

Post by darkfrei »

I will see the same line width by all elements of character, the gun lines are too thin for me.
:awesome: in Lua we Löve
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UnixRoot
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Re: Dust: Battle Beneath Beta 0.01

Post by UnixRoot »

You really can't stop spreading your religious views everywhere, can you? Stop trying to convince other people of your religion. Have you ever thought that you might be offending people of other religions or cultures? Does that really have to be, in a programming forum? I have already told you this yesterday, when you had much more radical views in your signature.
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Gunroar:Cannon()
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Re: Dust: Battle Beneath Beta 0.01

Post by Gunroar:Cannon() »

Errr...Didn't mean to offend you.

Dust?

@darfrei...Dang it. Is it that noticeable? I might see what I could do.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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