## Hoarder's Horrible House of Stuff - A 3D Puzzle Game

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alesan99
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### Hoarder's Horrible House of Stuff - A 3D Puzzle Game

Copy-Pasted from itch.io:

Back yet again with another game.
Continuing my tradition of making a new game every december(2015, 2016, 2017, 2018, 2019) !

Description
This is a 3d puzzle game where you have to escape your house by pushing boxes, couches, and anything that is in your way.
There are 11 rooms to go through. You can use the rewind feature to help if you make mistakes.

This game was a part of my tradition of making a new game every December.

Screenshots

Controls (Change in settings)
Move: Arrow Keys
Grab: X Key
Rewind: Z Key

Full-screen: Alt+Enter

Credits
Groverburger's 3D Engine (Used as the base, you may want to take a look at my version if you want shadow mapping and the other effects seen in the game)
Kevin Macleod (In-Game Music)
Jesse Spilane - Face Punch (Ending Theme)
Eric Matyas - soundimage.org (Sound Effects)
Work Sans by Wei Huang
VCR OSD by Riciery Leal
Luckiest Guy by Astigmatic

Last edited by alesan99 on Tue Dec 29, 2020 3:16 am, edited 2 times in total.

Gunroar:Cannon()
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Posts: 141
Joined: Thu Dec 10, 2020 1:57 am

### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

Looks great and I'm loving the 3dness. And as for making a new game every December, I can't imagine doing that cause it takes me a few months to make a buggy and not playable game so nice!
me: I don't always code but when I do it's done flawlessly.
also me:

Code: Select all

 function Gunroar:Cannon()
for x, enemy in ipairs(self.allEnemies) do
self:Cannon(enemy)
end
end

Code: Select all

Lua Error: [file Gunroar.lua]:18: C stack overflow


alesan99
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Posts: 44
Joined: Sun Feb 09, 2014 3:13 am
Contact:

### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

Gunroar:Cannon() wrote:
Sat Dec 26, 2020 5:29 pm
Looks great and I'm loving the 3dness. And as for making a new game every December, I can't imagine doing that cause it takes me a few months to make a buggy and not playable game so nice!
Thanks! I started this one in November because I knew it would take more work than usual

Gunroar:Cannon()
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Posts: 141
Joined: Thu Dec 10, 2020 1:57 am

### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

November! Two months all by yourself? Skill( at least compared to me...)
me: I don't always code but when I do it's done flawlessly.
also me:

Code: Select all

 function Gunroar:Cannon()
for x, enemy in ipairs(self.allEnemies) do
self:Cannon(enemy)
end
end

Code: Select all

Lua Error: [file Gunroar.lua]:18: C stack overflow


ivan
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Joined: Fri Mar 07, 2008 1:39 pm
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### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

This is actually pretty impressive for a Love2D game. Well done.

pgimeno
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Joined: Sun Oct 18, 2015 2:58 pm

### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

How lovely! Another great game.

One problem I faced was that sometimes the rewind didn't go all the way back. A room restart feature would have been nice to have.

I loved the starting screen. At first I thought it was a spherical panorama image of this kind with a 2D shader, but then I peeked into the assets and realized it was a 3D skybox.

How are the physics implemented? I first thought it was Box2D, but the footballs made me wonder.

alesan99
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Posts: 44
Joined: Sun Feb 09, 2014 3:13 am
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### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

ivan wrote:
Sun Dec 27, 2020 6:35 am
This is actually pretty impressive for a Love2D game. Well done.
Thanks I appreciate it
pgimeno wrote:
Mon Dec 28, 2020 12:06 am
How lovely! Another great game.

One problem I faced was that sometimes the rewind didn't go all the way back. A room restart feature would have been nice to have.

I loved the starting screen. At first I thought it was a spherical panorama image of this kind with a 2D shader, but then I peeked into the assets and realized it was a 3D skybox.

How are the physics implemented? I first thought it was Box2D, but the footballs made me wonder.
Thanks for the feedback!
There's actually an option to restart the room when you pause the game.
And the physics are in fact Box2D, the balls are just an illusion. Their models are rotated according to their velocity. I also added stairs later on to further the illusion of depth haha

sphyrth
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### Re: Hoarder's Horrible House of Stuff - A 3D Puzzle Game

Love the choice of music.

It completes the "Adventure Sokoban" vibe.

lucked
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Joined: Fri Nov 13, 2020 10:27 am

Great job, mate!

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