The Blueprints Machine

Show off your games, demos and other (playable) creations.
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nuno
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Re: The Blueprints Machine

Post by nuno » Thu Aug 27, 2015 12:27 pm

Here's the video on how to blow a gorilla up :D


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Jasoco
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Re: The Blueprints Machine

Post by Jasoco » Thu Aug 27, 2015 5:40 pm

Technically, Gorilla was the old school Worms. Not Angry Birds. The two have major fundamental differences.

But this is awesome. GORILLA.BAS and BLOCKS.BAS are what got me into programming in the first place.

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nuno
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Re: The Blueprints Machine

Post by nuno » Thu Aug 27, 2015 6:43 pm

Jasoco wrote:Technically, Gorilla was the old school Worms. Not Angry Birds. The two have major fundamental differences.

But this is awesome. GORILLA.BAS and BLOCKS.BAS are what got me into programming in the first place.
Correct!! You just reminded me that we could dig tunnels thru the buildings... :D

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Re: The Blueprints Machine

Post by Zarty55 » Thu Aug 27, 2015 11:39 pm

I'm loving your video updates! You're being my inspiration for sometime now :D
nuno wrote:Here's the video on how to blow a gorilla up :D

I guess that if you have squared root it wouldn't be soooo hard. I think it is a great idea for a advanced physics-based level. Problem would be obstacles and the different heights.

No, actually thinking about it now, it would be really hard hahaha

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Jasoco
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Re: The Blueprints Machine

Post by Jasoco » Fri Aug 28, 2015 6:19 am

I think you forgot to add in wind speed. Which adds another factor to figuring out the trajectory and strength of your throw.

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nuno
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Re: The Blueprints Machine

Post by nuno » Fri Aug 28, 2015 6:26 am

Jasoco wrote:I think you forgot to add in wind speed. Which adds another factor to figuring out the trajectory and strength of your throw.
Left it out on purpose :) Was also considering gravity, and have the 3 tests with different gravity settings.. like one on earth, one on jupiter and one on the moon :D

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DeltaF1
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Re: The Blueprints Machine

Post by DeltaF1 » Thu Sep 03, 2015 3:40 pm

This looks realy cool, reminds me somewhat of the the game Glitchspace. Can't wait for it to be released :D

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nuno
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Re: The Blueprints Machine

Post by nuno » Tue Sep 22, 2015 7:03 am


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Jasoco
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Re: The Blueprints Machine

Post by Jasoco » Tue Sep 22, 2015 7:07 am

But you never even released a demo. There's so many UI things I was hoping to see how they were done.

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nuno
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Re: The Blueprints Machine

Post by nuno » Tue Sep 22, 2015 7:20 am

Jasoco wrote:But you never even released a demo. There's so many UI things I was hoping to see how they were done.
they were done in the most nasty of ways since this was jut a prototype :P

PM if you want to the code, I can send it to you

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