[WIP] Unnamed Gem Miner Game

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Sodium
Prole
Posts: 42
Joined: Sun Jun 03, 2012 9:05 pm

[WIP] Unnamed Gem Miner Game

Post by Sodium »

Image

Hi! this is a simple game that I'm doing in my free-times, it's a game about a goblin that have to dig down to collect gems, he's HP decreases over time, --maybe he is sick, so you must be fast, but be aware some dirt blocks explode after you break them, -- it's shale gas, I'm a Dirt Expert, also he (the goblin) loses 1HP for each block you dig. :joker:
The menu and some images are place-holders, just ignore them.

This game started as a tile based lighting engine, it's not done yet but it works. I did the graphics and sounds too. :megagrin:

Controls: ARROWS --a game for lazy peoples.

Did you find any fun in the game? What is the highest level you reached?
Thanks! Any suggestions, critics or insults feel free to post in the comments.

--Me is no good in english.
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Goblin'sFortune.love
love 9.0
(82.68 KiB) Downloaded 145 times
Last edited by Sodium on Mon Apr 28, 2014 6:06 pm, edited 1 time in total.
I love okra. :P
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SneakySnake
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Re: [WIP] Unnamed Gem Miner Game

Post by SneakySnake »

I get this error:

Code: Select all

Error: game.lua:425: Cannot create canvas: height of 4800 pixels is too large for this system.
stack traceback:
	[C]: in function 'newCanvas'
	game.lua:425: in function 'enter'
	main.lua:10: in function 'load'
	[string "boot.lua"]:407: in function <[string "boot.lua"]:399>
	[C]: in function 'xpcall'

My system supports a maximum size of 4096.
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Sodium
Prole
Posts: 42
Joined: Sun Jun 03, 2012 9:05 pm

Re: [WIP] Unnamed Gem Miner Game

Post by Sodium »

SneakySnake wrote:I get this error:
Image
My system supports a maximum size of 4096.
Sorry for that, I have fixed it.
I love okra. :P
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