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Re: Your Ludum Dare 27 Entries

Posted: Thu Aug 29, 2013 8:26 am
by FireZenk
leafo wrote:Also I scraped all the love games into this page: http://ludumdare.itch.io/#collection=love If you don't see your game tell me and I'll look into why it's not showing up.
My game is not on the list! :(

http://www.ludumdare.com/compo/ludum-da ... &uid=27429

Updated with new levels :awesome:

Re: Your Ludum Dare 27 Entries

Posted: Thu Aug 29, 2013 12:38 pm
by BlackBulletIV
FireZenk wrote:Updated with new levels :awesome:
As I said on the LD page, I don't think you're allowed to add new stuff to your game after the initial release (unless it's different for the jam, which I don't think they are).

Re: Your Ludum Dare 27 Entries

Posted: Thu Aug 29, 2013 1:25 pm
by FireZenk
BlackBulletIV wrote:
FireZenk wrote:Updated with new levels :awesome:
As I said on the LD page, I don't think you're allowed to add new stuff to your game after the initial release (unless it's different for the jam, which I don't think they are).
I was working on them in time of the Jam, but a bug prevented me update the new version.

Re: Your Ludum Dare 27 Entries

Posted: Thu Aug 29, 2013 5:29 pm
by Jimanzium
Little later than everyone else but here's mine: http://www.ludumdare.com/compo/ludum-da ... &uid=24428

Re: Your Ludum Dare 27 Entries

Posted: Thu Aug 29, 2013 8:27 pm
by leafo
FireZenk wrote:
leafo wrote:Also I scraped all the love games into this page: http://ludumdare.itch.io/#collection=love If you don't see your game tell me and I'll look into why it's not showing up.
My game is not on the list! :(

http://www.ludumdare.com/compo/ludum-da ... &uid=27429

Updated with new levels :awesome:
You have to say love/love2d somewhere in your download urls/names and the script will pick it up

Re: Your Ludum Dare 27 Entries

Posted: Fri Aug 30, 2013 8:23 am
by vrld
Better late than never: Way of the Gun.

Mandatory screenshot:
Image

Re: Your Ludum Dare 27 Entries

Posted: Sat Aug 31, 2013 1:28 am
by leafo
baconhawka7x wrote:
RedHot wrote:@baconhawka7x

I don't really like the way you are trying to trick a user into thinking that he has to pay for the game first. I was just about to close it when I have seen the small print.
Sorry, that annoys me a bit as well, it's an itch.io thing. I'm not sure if I can change it.
I added an option to disable payments entirely: http://itchio.tumblr.com/post/598233218 ... cific-game

Re: Your Ludum Dare 27 Entries

Posted: Mon Sep 02, 2013 4:33 pm
by jjmafiae
leafo wrote:
baconhawka7x wrote:
RedHot wrote:@baconhawka7x

I don't really like the way you are trying to trick a user into thinking that he has to pay for the game first. I was just about to close it when I have seen the small print.
Sorry, that annoys me a bit as well, it's an itch.io thing. I'm not sure if I can change it.
I added an option to disable payments entirely: http://itchio.tumblr.com/post/598233218 ... cific-game
can you add so it automatically splits the payment if there are more than one developer?

Re: Your Ludum Dare 27 Entries

Posted: Tue Sep 17, 2013 9:02 am
by FireZenk
Results already out! Congratulations to all! :awesome:

I think we could take an average of the results for our Löve games to see how the engine works in the audience :neko:

My results:

Code: Select all

bronze  Coolness	62%
#294	Theme(Jam)	3.06
#310	Audio(Jam)	2.77
#317	Graphics(Jam)	3.17
#355	Fun(Jam)	        2.77
#403	Mood(Jam)	2.59
#416	Humor(Jam)	1.90
#434	Overall(Jam)	2.77
#573	Innovation(Jam)	2.12

Re: Your Ludum Dare 27 Entries

Posted: Tue Sep 17, 2013 9:28 am
by Plu
Ratings
#763 Innovation 2.70
#879 Fun 2.52
#891 Overall 2.70
#902 Theme 2.74
#1051 Graphics 2.00
#1477 Coolness 36%
Not very impressive, but that's to be expected from a 7 hour project :P