Okay so i followed the steps on the wiki on how to set everything up https://bitbucket.org/MartinFelis/love- ... _-_Windows
I coded a app and used the love2d program on the app store to run my app
now i want to publish it to the play store BUT i want to use this to obviously add ads to my game.
i just dont know how to use this to do that
when i run the command
C:\Program Files (x86)\Android\android-sdk\tools>android update project -p 'C:\Users\teete\Desktop\NEWLOVEANDROID\build\google-play-services_lib'
i get the error
Error: Failed to combine working directory 'C:\Program Files (x86)\Android\android-sdk\tools' with project location ''C:\Users\teete\Desktop\NEWLOVEANDROID\build\love-android-sdl2admob'': The filename, directory name, or volume label syntax is incorrect
i have google-play-services_lib next to love-android-sdl2 with a folder named assets and my game.love inside
http://imgur.com/etI51Pt
http://imgur.com/veuiTU2
( love-android-sdl2 is the one i downloaded from https://bitbucket.org/master_both/love-android-sdl2 )
ive changed the AndroidManifest.xml to match my needs
im following https://bitbucket.org/MartinFelis/love- ... _Packaging > How to package the apk with your own LÖVE game
but i cant do that unless i have google-play-services_lib
if anyone who knows this stuff can help me that would be awesome im not very good with android stuff as i dont know much about it
thank you for the help! <3
Admob Banner and Interstitial Support
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Re: Admob Banner and Interstitial Support
Put the lib into your build folder. Then modify project.properties (I think) to have a relative path to the lib. Then do android update project -p "path/to/build/folder"
It might error saying you need a target. If so then follow the little help it gives you.
It might error saying you need a target. If so then follow the little help it gives you.
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.
- master both
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Re: Admob Banner and Interstitial Support
Hi! I think for windows you have to run it like this:
Also I forgot that you also have to add a target flag, for this you will have to run:
and it will print something like this:
check for the [id: 2 or "android-23"] and put the number of the id on the -t flag.
Code: Select all
C:\Program Files (x86)\Android\android-sdk\tools\android.bat update project -p "PATH" -t targetid
Code: Select all
C:\Program Files (x86)\Android\android-sdk\tools\android.bat list target
Code: Select all
id: 1 or "android-19"
Name: Android 4.4.2
Type: Platform
API level: 19
Revision: 4
Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
Tag/ABIs : default/armeabi-v7a
----------
id: 2 or "android-23"
Name: Android 6.0
Type: Platform
API level: 23
Revision: 2
Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
Tag/ABIs : default/armeabi-v7a
----------
id: 3 or "Google Inc.:Google APIs:19"
Name: Google APIs
Type: Add-On
Vendor: Google Inc.
Revision: 18
Description: Android + Google APIs
Based on Android 4.4.2 (API level 19)
Libraries:
* com.android.future.usb.accessory (usb.jar)
API for USB Accessories
* com.google.android.media.effects (effects.jar)
Collection of video effects
* com.google.android.maps (maps.jar)
API for Google Maps
Skins: HVGA, QVGA, WQVGA400, WQVGA432, WSVGA, WVGA800 (default), WVGA854, WXGA720, WXGA800, WXGA800-7in
Tag/ABIs : default/armeabi-v7a
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Re: Admob Banner and Interstitial Support
Thanks for the quick reply!
I did what you said and then deployed with ant debug
following https://bitbucket.org/MartinFelis/love- ... _Packaging of course
but then i got an error
heres the entire cmd log
Idk what to do from here
thanks for any help again
c:
I did what you said and then deployed with ant debug
following https://bitbucket.org/MartinFelis/love- ... _Packaging of course
but then i got an error
Code: Select all
BUILD FAILED
C:\Users\teete\Desktop\LoveGames\ANDROIDSDK\tools\ant\build.xml:573: /../google-play-services_lib resolve to a path with no project.properties file for project C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin
Code: Select all
C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin>ant debug
Unable to locate tools.jar. Expected to find it in C:\Program Files (x86)\Java\jre1.8.0_66\lib\tools.jar
Buildfile: C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin\build.xml
-set-mode-check:
-set-debug-files:
-check-env:
[checkenv] Android SDK Tools Revision 24.4.1
[checkenv] Installed at C:\Users\teete\Desktop\LoveGames\ANDROIDSDK
-setup:
[echo] Project Name: love-android
[gettype] Project Type: Application
-set-debug-mode:
-debug-obfuscation-check:
-pre-build:
-build-setup:
[getbuildtools] Using latest Build Tools: 23.0.2
[echo] Resolving Build Target for love-android...
[gettarget] Project Target: Android 6.0
[gettarget] API level: 23
[echo] ----------
[echo] Creating output directories if needed...
[echo] ----------
[echo] Resolving Dependencies for love-android...
BUILD FAILED
C:\Users\teete\Desktop\LoveGames\ANDROIDSDK\tools\ant\build.xml:573: /../google-play-services_lib resolve to a path with no project.properties file for project C:\Users\teete\Desktop\LoveGames\apache-ant-1.9.6\bin
Total time: 1 second
thanks for any help again
c:
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Re: Admob Banner and Interstitial Support
Hmmm. I believe that error occurs when google-play-services_lib is not found, are you sure it is next to the project folder? Also make sure to not move the lib folder after you run android update project.
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Re: Admob Banner and Interstitial Support
Make sure the path in project.properties relatively points to the Google services lib. SO claimed an absolute path may not work.
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.
Re: Admob Banner and Interstitial Support
alright now im getting stack overflow error when compiling
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