Search found 3071 matches

by slime
Wed Jul 27, 2011 6:53 pm
Forum: Libraries and Tools
Topic: Debug - A whole new way of debugging your game
Replies: 106
Views: 92125

Re: Debug - A whole new way of debugging your game

Yeah I get the same problem.
by slime
Tue Jul 26, 2011 5:06 pm
Forum: General
Topic: Re-Introduction
Replies: 10
Views: 5545

Re: Re-Introduction

It's being updated to box2d 2.1, so these changes implemented as a lövely Lua API.
by slime
Tue Jul 26, 2011 4:16 pm
Forum: General
Topic: Re-Introduction
Replies: 10
Views: 5545

Re: Re-Introduction

Yeah, I've had very little issues with box2d once I got past its quirks. 0.8.0 will have some major changes to the way it works though, so don't get too comfortable. :P
by slime
Tue Jul 26, 2011 3:54 pm
Forum: Games and Creations
Topic: Eternity
Replies: 42
Views: 20172

Re: Eternity

This was recommended in the lua-users site as a randomseed generator for Mac OSX (put it at the top of love.load or something). math.randomseed(tonumber(tostring(os.time()):reverse():sub(1,6))) Not that has anything to do with anything. Also, why not just randomseed(os.time())? Apparently the Mac O...
by slime
Tue Jul 26, 2011 1:06 pm
Forum: Games and Creations
Topic: Eternity
Replies: 42
Views: 20172

Re: Eternity

This was recommended in the lua-users site as a randomseed generator for Mac OSX (put it at the top of love.load or something).

Code: Select all

math.randomseed(tonumber(tostring(os.time()):reverse():sub(1,6)))
by slime
Mon Jul 25, 2011 2:27 pm
Forum: Libraries and Tools
Topic: Highscöre
Replies: 9
Views: 1815

Re: Highscöre

wget isn't available by default on OS X, but curl is.
by slime
Sun Jul 24, 2011 9:58 pm
Forum: Support and Development
Topic: Mac OS X Lion Feature Support
Replies: 15
Views: 3887

Re: Mac OS X Lion Feature Support

But we're talking about games here. When you play games on your computer, it's very common for them to do fullscreen "the Old Way". If you were to play a "serious" game, say Portal 2, on OSX Lion, would it not use "the Old Way" as well? I remember the original Halo for...
by slime
Sun Jul 24, 2011 8:11 pm
Forum: General
Topic: my idea
Replies: 21
Views: 8101

Re: my idea

You haven't given us any concrete reason to trust you, so far. Have you completed any other group game development projects before? Or even worked on one? Or even finished a game yourself?
by slime
Sun Jul 24, 2011 8:26 am
Forum: Support and Development
Topic: Mac OS X Lion Feature Support
Replies: 15
Views: 3887

Re: Mac OS X Lion Feature Support

Honestly there's not a lot of difference. Mac OS X is very smart about what it renders and what it doesn't - when you've got a window in fullscreen The New Way, it stops rendering the stuff behind it and focuses all the GPU's power on the window in front. It's still all hardware-accelerated OpenGL....
by slime
Sun Jul 24, 2011 8:23 am
Forum: Support and Development
Topic: problem with newPolygonShape function
Replies: 9
Views: 6299

Re: problem with newPolygonShape function

ivan wrote:If you want to use "love.graphics.line(unpack(dots))" you have to convert the vertices back to screen coords.
That's what shape:getPoints() is for. :P