Search found 3072 matches
- Wed Jul 27, 2011 7:01 pm
- Forum: Support and Development
- Topic: Only showing 64X63 of my map
- Replies: 18
- Views: 10876
Re: Only showing 64X63 of my map
You'll need to use spritebatches or framebuffers (preferably spritebatches) for things like that. You could have the absolute best computer and video card that only blowjobs could buy, but that won't mean anything if you're creating a bottleneck sending redundant information from the CPU/RAM to the ...
- Wed Jul 27, 2011 6:53 pm
- Forum: Libraries and Tools
- Topic: Debug - A whole new way of debugging your game
- Replies: 106
- Views: 92248
Re: Debug - A whole new way of debugging your game
Yeah I get the same problem.
- Tue Jul 26, 2011 5:06 pm
- Forum: General
- Topic: Re-Introduction
- Replies: 10
- Views: 5549
Re: Re-Introduction
It's being updated to box2d 2.1, so these changes implemented as a lövely Lua API.
- Tue Jul 26, 2011 4:16 pm
- Forum: General
- Topic: Re-Introduction
- Replies: 10
- Views: 5549
Re: Re-Introduction
Yeah, I've had very little issues with box2d once I got past its quirks. 0.8.0 will have some major changes to the way it works though, so don't get too comfortable.
- Tue Jul 26, 2011 3:54 pm
- Forum: Games and Creations
- Topic: Eternity
- Replies: 42
- Views: 20347
Re: Eternity
This was recommended in the lua-users site as a randomseed generator for Mac OSX (put it at the top of love.load or something). math.randomseed(tonumber(tostring(os.time()):reverse():sub(1,6))) Not that has anything to do with anything. Also, why not just randomseed(os.time())? Apparently the Mac O...
- Tue Jul 26, 2011 1:06 pm
- Forum: Games and Creations
- Topic: Eternity
- Replies: 42
- Views: 20347
Re: Eternity
This was recommended in the lua-users site as a randomseed generator for Mac OSX (put it at the top of love.load or something).
Code: Select all
math.randomseed(tonumber(tostring(os.time()):reverse():sub(1,6)))
- Mon Jul 25, 2011 2:27 pm
- Forum: Libraries and Tools
- Topic: Highscöre
- Replies: 9
- Views: 1817
Re: Highscöre
wget isn't available by default on OS X, but curl is.
- Sun Jul 24, 2011 9:58 pm
- Forum: Support and Development
- Topic: Mac OS X Lion Feature Support
- Replies: 15
- Views: 3892
Re: Mac OS X Lion Feature Support
But we're talking about games here. When you play games on your computer, it's very common for them to do fullscreen "the Old Way". If you were to play a "serious" game, say Portal 2, on OSX Lion, would it not use "the Old Way" as well? I remember the original Halo for...
Re: my idea
You haven't given us any concrete reason to trust you, so far. Have you completed any other group game development projects before? Or even worked on one? Or even finished a game yourself?
- Sun Jul 24, 2011 8:26 am
- Forum: Support and Development
- Topic: Mac OS X Lion Feature Support
- Replies: 15
- Views: 3892
Re: Mac OS X Lion Feature Support
Honestly there's not a lot of difference. Mac OS X is very smart about what it renders and what it doesn't - when you've got a window in fullscreen The New Way, it stops rendering the stuff behind it and focuses all the GPU's power on the window in front. It's still all hardware-accelerated OpenGL....