Search found 22 matches

by FloatingBanana
Tue Jul 21, 2020 11:28 pm
Forum: Ports
Topic: please explain these lines of code
Replies: 5
Views: 32587

Re: please explain these lines of code

The "and" operator returns the right value if the left value is "true", otherwise it will return the right value. The "or" operator returns the right value if the left value is "false", otherwise it will return the left value. Remember that any value except &q...
by FloatingBanana
Tue Jun 02, 2020 4:29 am
Forum: Support and Development
Topic: Overlay
Replies: 9
Views: 13134

Re: Overlay

Maybe love.graphics.stencil can do it.
by FloatingBanana
Sat May 30, 2020 8:29 pm
Forum: Support and Development
Topic: OpenGL error after updating windows
Replies: 5
Views: 6313

Re: OpenGL error after updating windows

I'm using a desktop pc with an integrated GPU only (Intel g45/g43 express chipset)
by FloatingBanana
Sat May 30, 2020 7:03 pm
Forum: Support and Development
Topic: OpenGL error after updating windows
Replies: 5
Views: 6313

Re: OpenGL error after updating windows

I scanned with Driver Booster and it said that all drivers are up to date.
by FloatingBanana
Sat May 30, 2020 4:42 pm
Forum: Support and Development
Topic: OpenGL error after updating windows
Replies: 5
Views: 6313

OpenGL error after updating windows

I was using LÖVE on Windows 7 32 bits and never had any problems until I updated to Windows 8.1 64 bits. Now I keep getting this error Image
by FloatingBanana
Sat May 30, 2020 4:28 pm
Forum: Support and Development
Topic: Instalação para Android
Replies: 2
Views: 2903

Re: Instalação para Android

Crie uma pasta chamada "lovegame" na pasta raíz do seu dispositivo (a primeira pasta que aparece quando você abre o gerenciador de arquivos) e crie um arquivo chamado "main.lua" dentro dela. Abra esse arquivo com um editor de códigos de sua preferência e abra o LÖVE para testar o...
by FloatingBanana
Fri May 15, 2020 10:05 pm
Forum: General
Topic: Optikon: A WYSIWYG Level Designer for LÖVE
Replies: 24
Views: 36581

Re: Optikon: A WYSIWYG Level Designer for LÖVE

Optikon wrote: Fri May 15, 2020 6:14 pmHere you go: http://optikon.co.uk/optikoninstaller.exe
This link is not working, error 404
by FloatingBanana
Tue May 05, 2020 3:59 pm
Forum: General
Topic: Optikon: A WYSIWYG Level Designer for LÖVE
Replies: 24
Views: 36581

Re: Optikon: A WYSIWYG Level Designer for LÖVE

Where is the 32-bit version?
by FloatingBanana
Thu Apr 02, 2020 9:57 pm
Forum: Support and Development
Topic: Does compressed png takes longer time to load?
Replies: 4
Views: 3504

Does compressed png takes longer time to load?

I don't know much about image compression/decompression, so please be clear if possible :3 I'm using Lily to load some big resources (pre-rendered 3D animations), but my game frequently freezes for a long time and even crashes sometimes while loading them. I found the site https://tinypng.com that c...
by FloatingBanana
Sat Feb 01, 2020 4:06 pm
Forum: Support and Development
Topic: "Not enough space" error when printing a string
Replies: 12
Views: 11523

Re: "Not enough space" error when printing a string

There's a built-in module for handling UTF-8. I had already used the utf8 library, I tried this: local utf8 = require "utf8" local step = 0 local text = "this is á random text" local offset = utf8.offset(text, -1) function love.load() love.graphics.setNewFont(30) end function lo...