Search found 22 matches
- Tue Jul 21, 2020 11:28 pm
- Forum: Ports
- Topic: please explain these lines of code
- Replies: 5
- Views: 32587
Re: please explain these lines of code
The "and" operator returns the right value if the left value is "true", otherwise it will return the right value. The "or" operator returns the right value if the left value is "false", otherwise it will return the left value. Remember that any value except &q...
- Tue Jun 02, 2020 4:29 am
- Forum: Support and Development
- Topic: Overlay
- Replies: 9
- Views: 13134
Re: Overlay
Maybe love.graphics.stencil can do it.
- Sat May 30, 2020 8:29 pm
- Forum: Support and Development
- Topic: OpenGL error after updating windows
- Replies: 5
- Views: 6313
Re: OpenGL error after updating windows
I'm using a desktop pc with an integrated GPU only (Intel g45/g43 express chipset)
- Sat May 30, 2020 7:03 pm
- Forum: Support and Development
- Topic: OpenGL error after updating windows
- Replies: 5
- Views: 6313
Re: OpenGL error after updating windows
I scanned with Driver Booster and it said that all drivers are up to date.
- Sat May 30, 2020 4:42 pm
- Forum: Support and Development
- Topic: OpenGL error after updating windows
- Replies: 5
- Views: 6313
OpenGL error after updating windows
I was using LÖVE on Windows 7 32 bits and never had any problems until I updated to Windows 8.1 64 bits. Now I keep getting this error
- Sat May 30, 2020 4:28 pm
- Forum: Support and Development
- Topic: Instalação para Android
- Replies: 2
- Views: 2903
Re: Instalação para Android
Crie uma pasta chamada "lovegame" na pasta raíz do seu dispositivo (a primeira pasta que aparece quando você abre o gerenciador de arquivos) e crie um arquivo chamado "main.lua" dentro dela. Abra esse arquivo com um editor de códigos de sua preferência e abra o LÖVE para testar o...
- Fri May 15, 2020 10:05 pm
- Forum: General
- Topic: Optikon: A WYSIWYG Level Designer for LÖVE
- Replies: 24
- Views: 36581
Re: Optikon: A WYSIWYG Level Designer for LÖVE
This link is not working, error 404
- Tue May 05, 2020 3:59 pm
- Forum: General
- Topic: Optikon: A WYSIWYG Level Designer for LÖVE
- Replies: 24
- Views: 36581
Re: Optikon: A WYSIWYG Level Designer for LÖVE
Where is the 32-bit version?
- Thu Apr 02, 2020 9:57 pm
- Forum: Support and Development
- Topic: Does compressed png takes longer time to load?
- Replies: 4
- Views: 3504
Does compressed png takes longer time to load?
I don't know much about image compression/decompression, so please be clear if possible :3 I'm using Lily to load some big resources (pre-rendered 3D animations), but my game frequently freezes for a long time and even crashes sometimes while loading them. I found the site https://tinypng.com that c...
- Sat Feb 01, 2020 4:06 pm
- Forum: Support and Development
- Topic: "Not enough space" error when printing a string
- Replies: 12
- Views: 11523
Re: "Not enough space" error when printing a string
There's a built-in module for handling UTF-8. I had already used the utf8 library, I tried this: local utf8 = require "utf8" local step = 0 local text = "this is á random text" local offset = utf8.offset(text, -1) function love.load() love.graphics.setNewFont(30) end function lo...