Search found 245 matches
- Tue Oct 27, 2009 9:54 am
- Forum: Libraries and Tools
- Topic: love.cloud
- Replies: 37
- Views: 39903
Re: love.cloud
What if you save all versions in the database for the security. When connection to the cloud you get the id by checking small values against each other. This requires that the love.cloud isn't editable The script enumerates the folder where the files are and get the length of each file The script pu...
- Mon Oct 26, 2009 3:24 pm
- Forum: Games and Creations
- Topic: Impulse
- Replies: 29
- Views: 28052
Re: Impulse
That looks epic! :o I can't wait for the new version to be released. I agree that a menu would be nice, because it would be cool playing it in fullscreen. How about different types of 'absorbers' that you can be (unlockable), and they all have different special functions. Could be great, or messy :|
- Mon Oct 26, 2009 10:14 am
- Forum: Support and Development
- Topic: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]
- Replies: 11
- Views: 5681
Re: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]
What is the string for the default font?
- Sat Oct 24, 2009 4:51 pm
- Forum: Support and Development
- Topic: LÖVE on Android?
- Replies: 46
- Views: 24413
Re: LÖVE on Android?
Are you using this to get Lua for Android? http://code.google.com/p/android-scripting/ Thought it might be a bit useful, if you haven't already seen it. Seems like it has quite many built in functions for making stuff happen using functions. android.getInput("Hello!", "What is your na...
- Thu Oct 22, 2009 4:19 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 104759
Re: 0.6.0 Update
Which means you will fix it in the next build?
- Thu Oct 22, 2009 3:20 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 104759
Re: 0.6.0 Update
Umm... I forgot about that, will do it right away
- Thu Oct 22, 2009 1:41 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 104759
Re: 0.6.0 Update
Did you see my bug, or is it already known? I'm running on Windows Vista Service Pack 2, and each time I close the LÖVE window the program stops responding and I have to click "End Program". I also noticed the same thing happening when I'm trying to print stuff using print(), are these stu...
- Thu Oct 22, 2009 5:36 am
- Forum: Support and Development
- Topic: LÖVE on Android?
- Replies: 46
- Views: 24413
Re: LÖVE on Android?
Yay
Would be totally awesome with lua games on phones, haven't really been able to create anyone yet since I can't do Java...
Would be totally awesome with lua games on phones, haven't really been able to create anyone yet since I can't do Java...
- Wed Oct 21, 2009 5:59 am
- Forum: General
- Topic: Stretching Images
- Replies: 3
- Views: 1925
Re: Stretching Images
Thank you!
It really helped, looks much better now. I'm using it for my Gui I'm making, called "Guiddy".
The button would look odd if you couldn't see the sharp edge from white to grey, so here's a picture of what it looks like now
It really helped, looks much better now. I'm using it for my Gui I'm making, called "Guiddy".
The button would look odd if you couldn't see the sharp edge from white to grey, so here's a picture of what it looks like now
- Tue Oct 20, 2009 4:13 pm
- Forum: General
- Topic: Stretching Images
- Replies: 3
- Views: 1925
Stretching Images
When I'm stretching images with LÖVE 0.6.0, the image stretches with fades from one color to another, not like the colors grows by it selves. Is there a way to stop this from happening, because some images looks really odd (they are supposed to be sharp looking, not blurry...)