11.3 is released on October 27th 2019, so your argument of "2 or 3 years" (as of writing) is invalid.
Anyway, 11.4 is probably gonna be released soon, although we have no ETA. I'm working on fixing problems in the Android port which includes Android 11 compatibility.
Search found 107 matches
- Thu Feb 04, 2021 2:19 pm
- Forum: General
- Topic: When are we going to see 0.12.0?
- Replies: 14
- Views: 17411
- Mon Jan 18, 2021 3:16 am
- Forum: General
- Topic: [Android] Alternative Packaging/Fusing Method Suggestions
- Replies: 0
- Views: 6871
[Android] Alternative Packaging/Fusing Method Suggestions
As per Google announcements , submitting updates (or new apps) in Play Store starting on Q2 2021 requires Android Application Bundle. This renders the Game_Distribution/APKTool method obsolete. Recently I realize that there's 2 ways to fix this, both with their downsides: Tell user to complie from s...
- Sat Jan 09, 2021 4:31 am
- Forum: Support and Development
- Topic: How to get the covered area?
- Replies: 4
- Views: 6312
Re: How to get the covered area?
There's currently issue in 11.3 which causes the area behind the status bar counted as part of the draw area. The upcoming 11.4 fixes that issue.
- Sat Jan 09, 2021 3:50 am
- Forum: Support and Development
- Topic: 0.10.2 on Ubuntu 19.10
- Replies: 4
- Views: 6306
Re: 0.10.2 on Ubuntu 19.10
LuaJIT 2.1 removes `luaL_reg`. LOVE 0.10.2 assumes LuaJIT 2.0 being used, so simple change to `luaL_reg` to `luaL_Reg` should fixes that problem.
- Thu Dec 03, 2020 9:16 am
- Forum: General
- Topic: LÖVE on Windows 10 ARM64
- Replies: 0
- Views: 5349
LÖVE on Windows 10 ARM64
Greetings. I'm currently developing patch to get LÖVE running natively in Windows 10 ARM64. This patch will eventually went into upstream but I need some testers who have Windows 10 ARM64 devices as I can't afford getting new one. So far, I only able to test the builds using QEMU. This is not a real...
- Thu Dec 03, 2020 8:18 am
- Forum: Support and Development
- Topic: Love2d on macbook with Apple chip
- Replies: 3
- Views: 6615
Re: Love2d on macbook with Apple chip
Someone in Discord managed to compile LOVE for Apple Silicon. Maybe if you join our Discord and ask them for the build? Anyway quoting slime from Discord: You'd need to recompile each framework to have an arm64 binary, and the way to compile each framework from source depends on the specific one - f...
Re: Obey?
Well, just obey.
- Fri Oct 09, 2020 6:00 pm
- Forum: General
- Topic: Love2d is making invader zim refrences
- Replies: 3
- Views: 5093
Re: Love2d is making invader zim refrences
Always has been.
- Fri Oct 09, 2020 5:42 pm
- Forum: Support and Development
- Topic: Love.exe won't open at all
- Replies: 1
- Views: 3079
Re: Love.exe won't open at all
If you run lovec.exe from command prompt, what's the output?
- Tue Oct 06, 2020 1:25 pm
- Forum: Support and Development
- Topic: Android screen size woes (11.2+)
- Replies: 12
- Views: 16208
Re: Android screen size woes (11.2+)
I just have new device and I can't reproduce that black bar problem in Redni Note 9 Pro. However running LOVE from the app drawer after it has been previously launched will freeze LOVE (and this is a separate issue anyway). Since my phone app drawr always run in portrait no matter what, I launched a...