Search found 3441 matches

by zorg
Thu Dec 24, 2015 11:59 am
Forum: Libraries and Tools
Topic: [libs] EJew's library pile. New: replays & playlists
Replies: 7
Views: 9375

Re: [libs] EJew's library pile. New: replays & playlists

I'm gonna love the heck out of the mmlplayer, thanks! :3
by zorg
Wed Dec 23, 2015 10:15 am
Forum: Support and Development
Topic: Switching gamestates with HUMP
Replies: 3
Views: 1707

Re: Switching gamestates with HUMP

In your intro:mousepressed function you're comparing the mouse button to "1", or the string representation of the number one, so Gamestate.switch is never called. A bit of clarification, with löve 0.9.x, you need to use mouseconstants, like "l" (lowercase L) like you do in menu:...
by zorg
Tue Dec 22, 2015 8:20 pm
Forum: General
Topic: LÖVE 0.10.0 released
Replies: 86
Views: 79547

Re: LÖVE 0.10.0 released

Congrats on releasing 0.10.0! Hyped to use the new stuff.
by zorg
Tue Dec 22, 2015 1:13 am
Forum: Support and Development
Topic: Several Game files
Replies: 8
Views: 5009

Re: Several Game files

I think OP was talking about require(). To organize your game files into different modules, you can just put a require('yourModuleName') at the top of your main.lua and it will carry over all your global variables/functions to main.lua as if it were all one file. When you require() a lua file, don'...
by zorg
Mon Dec 21, 2015 2:24 pm
Forum: Support and Development
Topic: attempt to call global 'require'
Replies: 4
Views: 2249

Re: attempt to call global 'require'

You tag your own opening post as [SOLVED] then.
by zorg
Sun Dec 20, 2015 4:15 pm
Forum: General
Topic: Requesting 1.0.0 instead of 0.10.0
Replies: 28
Views: 10582

Re: Requesting 1.0.0 instead of 0.10.0

Murii wrote:
zorg wrote:
bobbyjones wrote:Love can't become 1.0 until is has HTTPS and microphone support lol.
And an expanded (better) audio API in general :3
You really dont want to mess around with audio and openal!
Believe me, i intend to! :3
by zorg
Sat Dec 19, 2015 5:34 pm
Forum: General
Topic: Requesting 1.0.0 instead of 0.10.0
Replies: 28
Views: 10582

Re: Requesting 1.0.0 instead of 0.10.0

And an expanded (better) audio API in general :3 I definitely want this, but I'm not very good at designing audio APIs. Suggestions are welcome! My suggestion is: make love.audio maintain a "pool" of "currently playing sources", and make .play() create (and return) one of those ...
by zorg
Fri Dec 18, 2015 3:01 pm
Forum: General
Topic: Requesting 1.0.0 instead of 0.10.0
Replies: 28
Views: 10582

Re: Requesting 1.0.0 instead of 0.10.0

bobbyjones wrote:Love can't become 1.0 until is has HTTPS and microphone support lol.
And an expanded (better) audio API in general :3
by zorg
Fri Dec 18, 2015 2:25 pm
Forum: General
Topic: A release date for 0.10.0 ?
Replies: 8
Views: 2174

Re: A release date for 0.10.0 ?

Will the 0.10 no-game screen have procedurally generated background music?
And why not? :3
And how about if i can squeeze that into relatively small and self-contained code without any additional libs, and the tune(s) not being too distracting or nagging?
by zorg
Thu Dec 17, 2015 8:02 pm
Forum: General
Topic: Zip and the executable file
Replies: 5
Views: 2514

Re: Zip and the executable file

Then you want this , specifically the "Creating a Windows Executable" part. Edit: To answer your question even more deeply, windows executables have headers, meaning the start of the file is what matters when you execute it, and zip archives have footers, meaning the most relevant stuff is...