When using love.graphics.setIcon, I provided a transparent .PNG of an icon that contains shadows (semi-transparent). These shadows turned black, as well as every other semi-transparent pixel in the icon.
Is there any way to fix this besides making everything solid and ugly?
Search found 77 matches
- Sun Aug 26, 2012 8:56 pm
- Forum: Support and Development
- Topic: love.graphics.setIcon transparent pixels go black
- Replies: 7
- Views: 1702
- Sat Aug 25, 2012 11:36 pm
- Forum: Support and Development
- Topic: Calculating the width of text for printf()
- Replies: 4
- Views: 2505
Re: Calculating the width of text for printf()
Resolved.
My problem was that I was calculating the width of the text using the font from the username, where one is bold and the other is not.
My problem was that I was calculating the width of the text using the font from the username, where one is bold and the other is not.
- Sat Aug 25, 2012 11:30 pm
- Forum: Support and Development
- Topic: How do I set multiple colors? Help please.
- Replies: 6
- Views: 3953
Re: How do I set multiple colors? Help please.
Simply recall the setColor method.
love.graphics.setColor(...)
love.graphics.rectangle(...)
love.graphics.setColor(...)
love.graphics.rectangle(...)
love.graphics.setColor(...)
love.graphics.rectangle(...)
love.graphics.setColor(...)
love.graphics.rectangle(...)
- Sat Aug 25, 2012 11:20 pm
- Forum: Support and Development
- Topic: Calculating the width of text for printf()
- Replies: 4
- Views: 2505
Re: Calculating the width of text for printf()
I am running into an issue. It seems :getWidth() isn't returning proper values. I attached a picture of what is happening. As my string gets shorter/longer, the getWidth method returns different values that aren't proper. Any ideas? This is the code to init the objects , using my GUI system for disp...
- Sat Aug 25, 2012 7:46 pm
- Forum: Support and Development
- Topic: Calculating the width of text for printf()
- Replies: 4
- Views: 2505
Re: Calculating the width of text for printf()
Thanks! I found this right before you posted.
- Sat Aug 25, 2012 7:39 pm
- Forum: Support and Development
- Topic: Calculating the width of text for printf()
- Replies: 4
- Views: 2505
Calculating the width of text for printf()
I am working on a chat box, and would like the usernames of people to be colored, and the text to be white. However, I want the chat text to be positioned a few pixels after the username, so it shows like below: Bannana97: Hello everyone! Albert: Hey! Notice how the text isn't aligned. Is there any ...
- Mon Jul 16, 2012 5:44 pm
- Forum: Support and Development
- Topic: Converting my game to a .exe
- Replies: 7
- Views: 2723
Re: Converting my game to a .exe
Did you make the game.love file?
- Mon Jul 16, 2012 4:46 pm
- Forum: Support and Development
- Topic: Downloading a file without blocking.
- Replies: 14
- Views: 3680
Re: Downloading a file without blocking.
It only accesses the disk about 2 times...
- Mon Jul 16, 2012 2:57 pm
- Forum: Support and Development
- Topic: Math.Random making same output every time...
- Replies: 13
- Views: 4975
Re: Math.Random making same output every time...
Fortunately I only need math.random once.
- Sun Jul 15, 2012 7:50 pm
- Forum: Support and Development
- Topic: Downloading a file without blocking.
- Replies: 14
- Views: 3680
Re: Downloading a file without blocking.
No, once every second.
It's how I did it, it doesn't affect framerate in any way, it works for me.
It's how I did it, it doesn't affect framerate in any way, it works for me.