Search found 355 matches
- Thu Oct 28, 2021 1:28 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
LOL you said that way more succinctly than I did, hah And thanks! It's moving along nicely. I'll eventually put it on github, but I want it to be more usable and stable before that. Then, once it's stable enough for a release, putting it on itch and it's own website. But that will be awhile! I fear ...
- Wed Oct 27, 2021 6:06 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
It's all coming along pretty nicely.
- Wed Oct 27, 2021 4:09 am
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
Ah, wait, I see what you mean- I misunderstood! I thought you meant would it be using lua for scripting (since Lua is a scripting language, really...my first brush with Lua was in the late 90's, pre Love2d, when I created a series of Lua bindings for Allegro in C++)... Anyway, it won't support Godot...
- Wed Oct 27, 2021 2:27 am
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
All of the IDE plugins for adding things like different battle systems, etc will be 100% in Lua. The event scripting (for player interactions, opening a treasure chest, cut scenes) will be available in Lua, and will in the future have a visual scripting component, and will hopefully eventually also ...
- Tue Oct 26, 2021 5:27 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
Just a sneak peek at more of the editor
- Mon Oct 25, 2021 3:27 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
Awesome! yeah, I've been working on something like this off and on for 20 years now? Ever since I was making C++ and Allegro games, and working on my first RPG, and thinking "Hey. I should make this easier to make RPG's"... Anyway, I think, after so many attempts, I have the skills now. I ...
- Fri Oct 22, 2021 4:04 pm
- Forum: Libraries and Tools
- Topic: Development Log for Magic Pixel, a game maker using Love2d
- Replies: 86
- Views: 84475
Re: Some thoughts on a GB Studio style development environment for Love and Lua...
After some thinking, I realized that there are a lot of open source generic game dev engines (Godot, GDevelop, etc), and I figured it might be better if I focued this into a niche. I was thinking- a hi bit pixel art JRPG engine. Something like RPGMaker, but open source and free and built on Love2d a...
- Fri Oct 22, 2021 2:43 am
- Forum: Libraries and Tools
- Topic: Ase (aseprite) file loader for love2d
- Replies: 9
- Views: 32132
Re: Ase (aseprite) file loader for love2d
That was only a few months ago, but I get it.
- Thu Oct 21, 2021 5:49 pm
- Forum: Libraries and Tools
- Topic: Ase (aseprite) file loader for love2d
- Replies: 9
- Views: 32132
Re: Ase (aseprite) file loader for love2d
Cool! You still working on it?
- Mon Oct 18, 2021 2:17 pm
- Forum: Libraries and Tools
- Topic: boon - A build tool for LÖVE
- Replies: 16
- Views: 169932
Re: boon - A build tool for LÖVE
I must say, this is probably the best command line built tool for Love