Search found 186 matches
- Wed Feb 06, 2008 9:19 pm
- Forum: General
- Topic: Documentation errors/inaccuracies
- Replies: 2
- Views: 8336
Re: Documentation errors/inaccuracies
IMHO, degrees are more "intuitive" but maybe that's just me. A simple math.rad() call won't kill me anyway n_n
- Wed Feb 06, 2008 6:01 pm
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82411
Re: Future features
Now seriously, is it possible to add setX() and setY() methods for the mouse?
- Wed Feb 06, 2008 12:23 pm
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82411
Re: Future features
LÖVE-branded ones if possible, something like:SCIBOTIC wrote:What sort of ponies are you hoping for?
Shot at 2008-02-06
- Wed Feb 06, 2008 4:00 am
- Forum: General
- Topic: Documentation errors/inaccuracies
- Replies: 2
- Views: 8336
Documentation errors/inaccuracies
So, reading through the almighty docs I found a few issues: love.graphics:setBackgroundColor(r, g, b) : the example block reads love.graphics:setBackground, may be confusing love.graphics:draw(image, x, y, angle) : we pass the angle in degrees or radians? Two dumb issues, that's for sure, but should...
- Tue Feb 05, 2008 12:43 am
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82411
Re: Future features
Good to hear about the physics, never heard of Chipmunk, but heard a lot of good things about Box2D (http://www.box2d.org, zlib/libpng license). Regarding the particle engine, last time I checked out the particle engine code of HGE was pretty simple and powerful (http://hge.relishgames.com, zlib/lib...
- Mon Feb 04, 2008 11:46 pm
- Forum: General
- Topic: 1st post evar, loel
- Replies: 3
- Views: 10925
Re: 1st post evar, loel
Uh... 'kay. Nice to see the forum up and running? n_nUu