A sort of testbed for isometric map display and client-server communication. I'm new to lua and love2d so this is mostly a training project for me.
Search found 83 matches
- Tue Mar 10, 2020 10:55 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1525290
- Tue Mar 10, 2020 10:40 am
- Forum: General
- Topic: Catching all the typos ...
- Replies: 9
- Views: 7212
Re: Catching all the typos ...
Thanks for the replies. Yes, a linting tool is probably what I want. For coding styles, I'm fairly strict, and I don't use globals if possible. It's mostly typos in field names of tables that bother me currently. So, I'll need a linter that checks for uninitialized table members rather than undefine...
- Mon Mar 09, 2020 2:49 pm
- Forum: General
- Topic: Catching all the typos ...
- Replies: 9
- Views: 7212
Catching all the typos ...
First post here ... so, I've discovered Love2D just a few days ago and the first steps were very easy. Also, seeing that it is available on basically all major platforms looked very interesting to me. I had been thinking about starting a new game related project since a while, and being unsure which...