Search found 909 matches

by nevon
Fri Feb 24, 2012 1:49 pm
Forum: Support and Development
Topic: [Lua] Structured Tables
Replies: 10
Views: 1818

Re: [Lua] Structured Tables

Robin wrote:That "shortcut" you mention at the end is horrible, please don't use it!
Why is that? I thought it would be more efficient if you're doing it in a loop, for example, to save lookups.
by nevon
Wed Feb 22, 2012 9:36 pm
Forum: General
Topic: Developing normal graphical applications
Replies: 20
Views: 4120

Re: Developing normal graphical applications

I guess buiding for a single OS will reduce the complexity quite a lot. I could just use quickly/PyGTK. PyGTK is sort of outdated now with the release of Gtk3, but Gtk can still be used with Python using the introspection bindings - which is inherently cross-platform. Building an application for Wi...
by nevon
Wed Feb 22, 2012 9:15 am
Forum: General
Topic: Developing normal graphical applications
Replies: 20
Views: 4120

Re: Developing normal graphical applications

Qt in general is a good choice if Windows is one of your primary platforms, as I believe it uses native widgets. It doesn't look as nice in a Gnome environment, but out of all the toolkits I've tried, Qt is definitely the best at blending in in different environments.
by nevon
Tue Feb 14, 2012 11:01 am
Forum: General
Topic: Good, Free Fonts?
Replies: 7
Views: 1144

Re: Good, Free Fonts?

I'd echo the recommendation for Google Web Fonts. I would probably not recommend dafont, because the licensing information is often missing, wrong or incomplete.
by nevon
Sun Feb 12, 2012 7:25 pm
Forum: General
Topic: LÖVE automated building and distribution for all platforms.
Replies: 14
Views: 3972

Re: LÖVE automated building and distribution for all platfor

That's awesome ! I don't know if you've seen it, but we were working on a project like this a while back. It never got past the mockup phase, IIRC, but those were some nice mockups! EDIT: By the way, you should add a tooltip or a placeholder text to the "bundle ID" field. I had no idea wha...
by nevon
Sat Feb 11, 2012 3:07 pm
Forum: General
Topic: Questions about platform game development
Replies: 11
Views: 2832

Re: Questions about platform game development

Thanks for the debug thing :) I'll try it. On the other hand, the friend that told me about Löve2D told me yesterday that he thinks it should be possible to reload all the lua files while running the program. Is it really possible? It would be really convenient indeed. Not sure if I understand what...
by nevon
Sat Feb 11, 2012 8:56 am
Forum: General
Topic: Questions about platform game development
Replies: 11
Views: 2832

Re: Questions about platform game development

On the other hand, the friend that told me about Löve2D told me yesterday that he thinks it should be possible to reload all the lua files while running the program. Is it really possible? It would be really convenient indeed. Not sure if I understand what you mean, but if you change the reference ...
by nevon
Thu Feb 09, 2012 11:00 am
Forum: Support and Development
Topic: Reading/Writing files anywhere on the system?
Replies: 13
Views: 2173

Re: Reading/Writing files anywhere on the system?

I would not recommend using Löve for general application development. The lack of a proper GUI toolkit alone will make you tear your hair out, and it won't behave like a native application.

There are so many better options. Here are just a few: Python+GTK, PyQt, QtLua.
by nevon
Mon Feb 06, 2012 10:28 am
Forum: General
Topic: Full HD side-scrolling platformer with LÖVE. Is it possible?
Replies: 27
Views: 7778

Re: Full HD side-scrolling platformer with LÖVE. Is it possi

molul wrote:I'm curious: is there any famous indie game developed with Löve2D? If not, I'd be surprised :S
Not that we know of. But I think I recall Buzz being prototyped with Löve, and I suppose Not Tetris 2 and Mari0 could be considered kind of famous.
by nevon
Sun Jan 29, 2012 3:59 pm
Forum: Libraries and Tools
Topic: TEsound - simple, easy sound/music manager
Replies: 55
Views: 26663

Re: TEsound - simple, easy sound/music manager

Taehl wrote:Credit for this idea goes to nevon.
Actually, credit for that should go to bartbes. I'm pretty sure he was the one who wrote our resource loader.