Search found 1088 matches

by Gunroar:Cannon()
Wed Apr 19, 2023 3:24 pm
Forum: Support and Development
Topic: How to blend light colours?
Replies: 8
Views: 2565

Re: How to blend light colours?

Wow, thanks. Yeah, you're right. A lot of light would appear white ( though wouldn't a lot of green light still appear green?).

One of these should hopeully work.
by Gunroar:Cannon()
Wed Apr 19, 2023 9:47 am
Forum: Support and Development
Topic: How to blend light colours?
Replies: 8
Views: 2565

Re: How to blend light colours?

Nice! Thanks, adding seems better. But now I rememebr the problem with it. If there are too many colours I just get white. Like 3 oranges (1,.7,.7) will give me values higher than 1 and I'll get white. Any fixes? (Those debugging numbers on each tile are r,g,b values to 2 significant figures I think...
by Gunroar:Cannon()
Tue Apr 18, 2023 3:49 pm
Forum: Support and Development
Topic: How to blend light colours?
Replies: 8
Views: 2565

Re: How to blend light colours?

Ahh. It's a roguelike so I'm using fov for light. I'm just kinda trying to implement the lighting in brogue for example...
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NtcICSF.png (178.01 KiB) Viewed 2345 times
Image
by Gunroar:Cannon()
Tue Apr 18, 2023 2:16 pm
Forum: Support and Development
Topic: latest APK not working with lovegame folder
Replies: 10
Views: 7387

Re: latest APK not working with lovegame folder

I installed the love app from the Play Store (11.3a) and it's been working ok with what I have in /sdcard/lovegame (I've been using adb to transfer files). I uninstalled that one and installed the latest one from here (11.4). Now I just get the no game screen. It says sdcard/lovegame but for 4 out ...
by Gunroar:Cannon()
Tue Apr 18, 2023 2:11 pm
Forum: Support and Development
Topic: How to blend light colours?
Replies: 8
Views: 2565

How to blend light colours?

So in a simple tile based system where a light source spreads colours to tiles around it in a decreasing intensity, then the tile draws the light depending on how far it is from the source (through multiplying r,g,b by a value that gets smaller the further away it is). This is fine with one color bu...
by Gunroar:Cannon()
Mon Mar 20, 2023 4:55 pm
Forum: Games and Creations
Topic: Potions - Adventure Crafting Game
Replies: 9
Views: 13283

Re: Potions - Adventure Crafting Game

Nice art.
Bigfoot71 wrote: Wed Mar 15, 2023 2:25 am
Note: I was disappointed that I could not carry the cat but do not let me have this power :crazy:
Lol

Edit: Checked out the page.
...and...

I like the comedy.

I WISH I COULD WRITE FUNNY STUFF LIKE THAT, how do you do it :cry:
by Gunroar:Cannon()
Mon Mar 20, 2023 4:44 pm
Forum: Games and Creations
Topic: Developement
Replies: 6
Views: 1541

Re: Developement

You know, don't think I've ever made a Pong... I'm more of a breakout guy when it comes to trying out game tech. Same, I was a flappy birds (or ... Ermm ...a flappy ship ) maker and that was with kivy. :P Then I went on with failed after failed project in love until my exp was high enough to level ...
by Gunroar:Cannon()
Mon Feb 27, 2023 9:29 am
Forum: Games and Creations
Topic: Rem Psycho - Dream Simulator (+Gamepad, +fixed update)
Replies: 17
Views: 10110

Re: Rem Psycho - Dream Simulator (+Gamepad, +fixed update)

As a final goodbye to this project I added a small trailer :crazy:

by Gunroar:Cannon()
Sun Feb 26, 2023 10:00 am
Forum: General
Topic: Avatars: OBEY!
Replies: 763
Views: 1010995

Re: Avatars: OBEY!

zalander wrote: Thu Feb 09, 2023 5:10 pm Mine is scp-999
Haha. SCP. cool.
by Gunroar:Cannon()
Sun Feb 26, 2023 9:58 am
Forum: General
Topic: Game Ideas For Other
Replies: 8
Views: 4832

Re: Game Ideas For Other

A roguelike like game where you play as a detective in a cruise boat figuring out who the murderer on the ship is, and ... uhmmm...when you fail to get the right suspect the killer gets you? finding them could do with seeing the likes and dislikes of passengers, and what might have been on the crime...