Search found 4835 matches
- Mon Mar 19, 2018 8:33 pm
- Forum: Support and Development
- Topic: Help a linux noob
- Replies: 4
- Views: 3442
Re: Help a linux noob
If I remember correctly someone else narrowed it down to the gammacorrect flag being enabled for the no game screen.
- Mon Mar 19, 2018 8:32 pm
- Forum: General
- Topic: Where can i find previous spotlighted games?
- Replies: 2
- Views: 2570
Re: Where can i find previous spotlighted games?
There is no such list. Since I'm bad at deleting files I do have a list of screenshots that used to be on there, so that probably closely matches the list: Concerned Joe Journey to the Center of the Hawkthorne Hexapod Defense Force Mari0 Metanet Hunter CD Move or Die Mr Rescue Not Tetris 2 Oh my Gir...
- Sun Mar 18, 2018 10:09 am
- Forum: General
- Topic: license.txt issues
- Replies: 2
- Views: 2205
Re: license.txt issues
I've updated the license file, do you think it's (more) compliant now?
- Fri Mar 16, 2018 6:47 pm
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 12373
Re: lssx -- Fast-paced and twitchy space shmup
The box2d messages are a bit hard to read, but it means you created a shape with a very small surface area. I don't know the exact value of b2_epsilon, but it's meant to be "nearly zero". Most often this means you need to set minimum sizes when generating (or cutting) shapes. EDIT: Oh, I r...
- Tue Mar 13, 2018 6:37 pm
- Forum: Support and Development
- Topic: What gives with character support in L2D? [SOLVED]
- Replies: 32
- Views: 24961
- Wed Feb 21, 2018 4:44 pm
- Forum: Ports
- Topic: Love appImage template (for Linux)
- Replies: 15
- Views: 49001
Re: Love appImage template (for Linux)
For some reason the docker part had all sorts of pushd/popd related bugs with paths so I couldn't do that. Can you make an issue for that so I can take a look? It's been running fine for months on multiple systems for me. What I'd like to know is where should I add libraries? For Steam I need to ad...
- Sun Feb 18, 2018 2:01 pm
- Forum: Ports
- Topic: Love appImage template (for Linux)
- Replies: 15
- Views: 49001
Re: Love appImage template (for Linux)
I've added a more complete documentation to the repo, you can find it here: Getting Started.
- Mon Feb 12, 2018 8:24 pm
- Forum: Ports
- Topic: Love appImage template (for Linux)
- Replies: 15
- Views: 49001
Re: Love appImage template (for Linux)
Oh yeah, oops. I changed the replacements "recently". %BINARYPREFIX%love became %BINARY% and %ICONPREFIX%love became %ICON%. That tarball is from before that change.
- Sun Feb 11, 2018 2:45 pm
- Forum: Ports
- Topic: Love appImage template (for Linux)
- Replies: 15
- Views: 49001
Re: Love appImage template (for Linux)
The tarball script just extracts binaries from the system it is run on. This means that your binaries will need to be built on a (relatively) old distro if you want them to be fairly portable. To assist with that I've created a docker container using debian oldoldstable. You can also find prebuilt 0...
- Sun Feb 11, 2018 8:47 am
- Forum: Ports
- Topic: Love appImage template (for Linux)
- Replies: 15
- Views: 49001
Re: Love appImage template (for Linux)
Like I said, it's poorly documented, but if you toss your game info in the right place in there it builds game-specific packages.