Search found 211 matches

by Xcmd
Tue Mar 03, 2009 9:33 pm
Forum: General
Topic: Pimping the wiki!
Replies: 6
Views: 2632

Re: Create a background for the wiki!

Hmm... I'll have to see what I can whip up...
by Xcmd
Tue Mar 03, 2009 5:18 am
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13248

Re: Drawing primitives like circles and rectangles

Welp I'm out of ideas. Unless somehow you guys have Lua installed already and your version is over-writing Love's version. Or vice-versa. But I'd thought Love called a self-contained Lua implementation...
by Xcmd
Mon Mar 02, 2009 6:10 pm
Forum: Support and Development
Topic: sprite based physics?
Replies: 5
Views: 2642

Re: sprite based physics?

You can use separate images, yeah. It's not that hard. You'd probably want to use the various Joint functionalities. I've been thinking about poking at it, but I'm leery of the physics engine. I make it fall down and go boom a lot. So you're basically wanting to do ragdoll physics, yah? I think that...
by Xcmd
Mon Mar 02, 2009 5:57 pm
Forum: Libraries and Tools
Topic: Snippet: Click Grid
Replies: 3
Views: 2623

Re: Snippet: Click Grid

rude wrote:Dot loveified.
Thanks, rude. :D
by Xcmd
Mon Mar 02, 2009 5:56 pm
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13248

Re: Drawing primitives like circles and rectangles

Query: are any of you having this problem running a 32-bit operating system or a 64-bit? And, yes, there IS a 64-bit XP.
by Xcmd
Mon Mar 02, 2009 5:51 pm
Forum: Support and Development
Topic: script {help} mouse clicking
Replies: 8
Views: 3736

Re: script {help} mouse clicking

(...) and please dont take this too personally, in my years of LUA systems + noobies (...) Then you must know it is Lua, not LUA, but that is not very important. Yup. They do actually go out of their way on the Lua website to ask you to please not write it upper-case. (...) (btw use the tab key, it...
by Xcmd
Mon Mar 02, 2009 8:44 am
Forum: Support and Development
Topic: Drawing primitives like circles and rectangles
Replies: 19
Views: 13248

Re: Drawing primitives like circles and rectangles

Just to help with trouble-shooting, I'm running Ubuntu 8.10 32-bit with Love 0.5.0 and whatever version of Lua comes with it. Worked fine for me. function draw() love.graphics.rectangle(love.draw_line, 100, 100, 200, 200) end That's all I had in my game file. I made a new one expressly for the purpo...
by Xcmd
Mon Mar 02, 2009 8:39 am
Forum: Support and Development
Topic: script {help} mouse clicking
Replies: 8
Views: 3736

Re: script {help} mouse clicking

Okie dokie, if we're done chiding the poor guy's coding style--I remember sucking at formatting when I first started :megagrin: --let's see if we can actually be of some help. As far as I can see, the issue is probably that you've got TWO instances of function mousepressed. The first one is probably...
by Xcmd
Mon Mar 02, 2009 4:30 am
Forum: Libraries and Tools
Topic: Snippet: Click Grid
Replies: 3
Views: 2623

Snippet: Click Grid

function load() local f = love.graphics.newFont(love.default_font, 12) love.graphics.setFont(f) mouseClickText = "Mouse Clicked at: 0, 0" mouseX = 0 mouseY = 0 end function update(dt) if love.mouse.isDown(love.mouse_left) then x = love.mouse.getX() y = love.mouse.getY() if love.mouse.getY...