Search found 1225 matches
- Sun Sep 13, 2020 7:53 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
Hey, I almost got this working in compatibility mode. ... The music and menus seems to work, but the screen is totally black. I tend to use scissors a lot and no shaders at all. I can provide a love file upon request. Any tips on getting this fixed? If you use scissors, you might need to specify so...
- Sun Sep 13, 2020 10:39 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
I tested it on desktop Chrome / Chromium as well - same issue. :P I think it has to do with different resolutions and/or scaling/dpi. Now trying to see where does our Zabuyaki stop working with lovejs. Disabling shaders I finally figured out why some shaders don't work. It's a matter of strict type...
- Sat Sep 12, 2020 6:56 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
Amazingly, our .xm music files play for a second before stopping, I didn't expect them to work at all. I thought only mp3 or ogg would work on the web. Also for me the music cuts out right after it started playing in the love.js port. My bad, I forgot to mention that threading is necessary for prop...
- Sat Sep 12, 2020 3:08 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
Did i just read that threads work in web but is slower? Threads work both on the compatibility and normal release. On the former, they are slower. Davidobot, can you recommend how to write code paths that are only for lovejs? Maybe through start-up command line arguments? This would enable us to wr...
- Sat Sep 12, 2020 1:37 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
I got that to work on the first try by simply following the new readme.me on the repo, and without even checking my older posts here. That's good. :) Super! I think I'm getting down to the problem behind shaders not working - I think it has to do with different memory alignments in emscripten. It's...
- Sat Sep 12, 2020 12:11 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Love.js v11.3
Hey everyone! I've been slowly tinkering away at the v11.3 port . I've recently released proper build instructions for Windows, and a compatibility version just today. The latter makes things a bit slower if your game uses threads, but makes the exported game available in basically every browser you...
- Mon Sep 07, 2020 2:32 pm
- Forum: Libraries and Tools
- Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
- Replies: 218
- Views: 468745
G3D love.js port
Hey goverburger! I used your 3D demo as a basis for testing shaders in love.js . It's currently up as one of the online demos. You can check it out here: https://davidobot.net/3d/ (it's Chrome-only for now, due to web technologies) EDIT: porting it over was nearly verbatim. The only changes were: --...
- Fri Aug 21, 2020 7:53 am
- Forum: General
- Topic: Love2D wallpaper
- Replies: 7
- Views: 7619
Re: Love2D wallpaper
The most up-to-date and most used (afaik) library for splashes is here: https://github.com/love2d-community/splashes
- Sun Aug 16, 2020 7:24 am
- Forum: Libraries and Tools
- Topic: [tool] vox2love
- Replies: 2
- Views: 6020
Re: [tool] vox2love
Voxels are a really neat way of doing fake 3D. Windmill Games made a few cool games utilising the method.
Not sure if you've seen it, but there is a similar project here: https://love2d.org/forums/viewtopic.php?t=83158
Not sure if you've seen it, but there is a similar project here: https://love2d.org/forums/viewtopic.php?t=83158
- Sun Aug 09, 2020 8:39 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 517366
Re: Love.js - A Direct Emscripten Port
Edit: done recording that video, and sent it to you. Thanks. I'll post it here because I think it's useful for everyone. Once you install Node, make sure it's included in PATH (such that you can run node and npm in normal terminal). Then, after running npm install just run node index.js game.love g...