I just updated the library to version 0.2.0. It adds custom serialization support and changes "emit" functions to "send". I also updated the documentation styles.
You can check out the changes here https://github.com/camchenry/sock.lua/wiki#020.
Search found 79 matches
- Sat Dec 17, 2016 10:16 pm
- Forum: Libraries and Tools
- Topic: sock.lua - A simple networking library for LÖVE
- Replies: 80
- Views: 72808
- Sun Dec 04, 2016 8:46 pm
- Forum: Libraries and Tools
- Topic: sock.lua - A simple networking library for LÖVE
- Replies: 80
- Views: 72808
Re: sock.lua - A simple networking library for LÖVE
This library is not dead, but it has been a while since I pushed any updates to the master branch. There is a WIP update that adds custom serialization support that is in the "serialization" branch. There may also need to be some naming changes in the next version ("send" or &quo...
- Wed Nov 09, 2016 5:05 am
- Forum: General
- Topic: On the topic of tutorials
- Replies: 2
- Views: 1992
Re: On the topic of tutorials
There has been some talk about it on the IRC. The tutorials need to be more organized and many of them just need to be completely rewritten. Zorg and I are working on a manual for audio to explain the most common functionality, like managing sounds, cloning sounds, and sound effects. If you want to ...
- Wed Oct 19, 2016 4:52 am
- Forum: Support and Development
- Topic: How can you get the current OS time?
- Replies: 2
- Views: 3024
Re: How can you get the current OS time?
os.date, or os.time, depending on what you need. https://www.lua.org/pil/22.1.html os.time() => 1476852730 -- seconds since epoch os.date("%X", os.time()) => 00:50:02 os.date("%c", os.time()) => "Wed Oct 19 00:50:02 2016" Edit: I don't know if these are cross-platform, ...
- Fri Oct 07, 2016 2:07 pm
- Forum: Libraries and Tools
- Topic: sock.lua - A simple networking library for LÖVE
- Replies: 80
- Views: 72808
Re: sock.lua - A simple networking library for LÖVE
Hey, I'm creating a multiplayer game, I finished it and it's all fine in localhost. But when I want to play with my friends, we try with hamachi and it just doesn't works ... It give me this error when I start the server : "Failed to create the host. Is there another server running on :1234?&q...
- Sun Oct 02, 2016 4:26 am
- Forum: Libraries and Tools
- Topic: sone - sound processing library for LÖVE
- Replies: 18
- Views: 9867
Re: sone - sound processing library for LÖVE
Ikroth, how important is the state that sone's filters calculate at the beginning? Is it alright to re-calculate this on the fly, per-sample, for dynamically changing inputs? I'm doing this now, and it sounds alright to me, but I want to make sure. I don't think there should be any issues with it, ...
- Fri Sep 30, 2016 3:53 pm
- Forum: Libraries and Tools
- Topic: sone - sound processing library for LÖVE
- Replies: 18
- Views: 9867
Re: sone - sound processing library for LÖVE
I just updated the library to add new parameters for specifying start and end times for a filter. New parameters: start, finish, startSample, finishSample https://camchenry.github.io/sone/#FilterParameters I'll probably look into the wet and dry mixing next, since that seems like a really useful fea...
- Fri Sep 30, 2016 1:15 am
- Forum: Libraries and Tools
- Topic: sone - sound processing library for LÖVE
- Replies: 18
- Views: 9867
Re: sone - sound processing library for LÖVE
- wet/dry mix I would definitely like to add this, although I'm not sure I know enough about what is involved to do it alone. - ADSR envelopes Again, I only have some experience with this aspect. If you have ideas about how to implement it, I'm open to adding it. - Sound generators! (the usual susp...
- Thu Sep 29, 2016 3:12 pm
- Forum: Libraries and Tools
- Topic: sone - sound processing library for LÖVE
- Replies: 18
- Views: 9867
Re: sone - sound processing library for LÖVE
Amazing! Is there any way to gradually apply a filter (like fade in/out lowpass)? Also I'm quite impressed this doesn't use any external C libraries. How's the performance? It's not possible right now, but I'm sure gradually applying a filter is possible. It might be possible to do something like a...
- Thu Sep 29, 2016 5:52 am
- Forum: Libraries and Tools
- Topic: sone - sound processing library for LÖVE
- Replies: 18
- Views: 9867
sone - sound processing library for LÖVE
Sone is a sound processing library for LÖVE that allows you to add effects like lowpass or EQ to your sounds. It lets you modify sound effects in real time. It is meant to supplement other audio tools and libraries, not replace them. GitHub : https://github.com/camchenry/sone Documentation : https:/...