Ha ha! That's really funny, especially with your signature. I'm going to consider this Problem Solved unless you say otherwise.Gunroar:Cannon() wrote: ↑Thu Jun 30, 2022 5:48 pmErrrr...you can't prove anything!
*Jumps out the window*
Search found 472 matches
- Fri Jul 01, 2022 7:37 pm
- Forum: Games and Creations
- Topic: Wordie - an open source Wordle implementation
- Replies: 27
- Views: 11226
Re: Wordie - an open source Wordle implementation
- Fri Jul 01, 2022 5:38 pm
- Forum: Libraries and Tools
- Topic: Love2D builder
- Replies: 68
- Views: 218928
Re: Love2D builder
See the screenshots - Apache is installed and running, and wordie.web is in the expected location. When I go to localhost/wordie.web it asks for local storage permission (granted), and then it gives the black error screen with useful info. I'm running Apache2. Is that okay? Screenshot_2022-07-01_13-...
- Thu Jun 30, 2022 3:41 pm
- Forum: Libraries and Tools
- Topic: Love2D builder
- Replies: 68
- Views: 218928
Re: Love2D builder
The Linux build fails when an icon is supplied. The error message says the icon must be PNG or SVG format. Which is weird because it's the same PNG icon I used for Windows (can't confirm success since I'm on Linux) & Web (doesn't apply?) builds. EDIT - The web build seems to fail? I've got a web...
- Wed Jun 29, 2022 3:59 pm
- Forum: Support and Development
- Topic: How To Save Data In Love2d
- Replies: 9
- Views: 5776
Re: How To Save Data In Love2d
The other thread is pretty detailed in the basics. If he still doesnt get it, its a lost case. You're probably right, but I'll try anyway. Still makes no sense I don't believe this has been pointed out yet, but there's a big difference between memory objects, like a table, and files. You can't dire...
- Tue Jun 28, 2022 2:49 pm
- Forum: Games and Creations
- Topic: Sound Designer available
- Replies: 4
- Views: 5395
Re: Sound Designer available
Hi all I'm a sound designer with over 10 years professional experience in film and television, however I'm relatively new to game audio and programming I've been enjoying learning lua and love2d and have made several games via tutorials; all with the purpose of developing a sound design showreel I'...
- Mon Jun 27, 2022 7:47 pm
- Forum: Games and Creations
- Topic: Wordie - an open source Wordle implementation
- Replies: 27
- Views: 11226
Re: Wordie - an open source Wordle implementation
Strange. It works for me. (Granted the scaling & alignment is crappy, but that's on the to-do list.)
You're using the latest LÖVE for Android?
- Mon Jun 27, 2022 7:45 pm
- Forum: Libraries and Tools
- Topic: Love2D builder
- Replies: 68
- Views: 218928
Re: Love2D builder
Excellent, thanks ivan!
- Mon Jun 27, 2022 4:37 pm
- Forum: General
- Topic: How do I create a Fighter game AI?
- Replies: 4
- Views: 2958
Re: How do I create a Fighter game AI?
Yeah, I wouldn't start with a full-on AI unless absolutely required. Enemies in most fighting games have scripted behavior that they follow, and it's fairly easy to make it complex enough that it will be difficult for players to anticipate every move.
- Mon Jun 27, 2022 4:24 pm
- Forum: Games and Creations
- Topic: Wordie - an open source Wordle implementation
- Replies: 27
- Views: 11226
Re: Wordie - an open source Wordle implementation
Gotcha, thanks. That's poor instructions on my part then. I'll improve the Help section for my next update.BrotSagtMist wrote: ↑Mon Jun 27, 2022 4:03 pm No it works, i just wasnt aware that you are supposed to enter words.
- Mon Jun 27, 2022 3:37 pm
- Forum: Games and Creations
- Topic: Wordie - an open source Wordle implementation
- Replies: 27
- Views: 11226
Re: Wordie - an open source Wordle implementation
Yeah, Wordle's vocabulary is quite limited. IIRC, it's got maybe 2500 words in it. A typical Scrabble-valid list of 5 letter words will have over 8000 words. It's nice having a curated list, but it's starting to feel rather limiting. And there's a ? in the top-right that can be clicked for help. Adm...