Search found 3436 matches

by zorg
Thu Mar 31, 2016 8:00 am
Forum: Support and Development
Topic: [0.9.2] Clearing canvases
Replies: 4
Views: 2654

Re: [0.9.2] Clearing canvases

And you're using the improved version of that, right? Not the first, but the second version?

I looked at it, and i don't see where on the user end would it require anyone to create that many canvases... for whatever reason.
by zorg
Thu Mar 31, 2016 7:51 am
Forum: Support and Development
Topic: How to serialize/deserialize a SoundData object?
Replies: 16
Views: 6090

Re: How to serialize/deserialize a SoundData object?

For what it's worth, SoundData can be created from File objects, which can be read, returning a string of bytes. Alternatively, SoundData itself implements Data's getString method, that returns the whole content as a string You could (chop up, and) send out these strings to the receiver. (with base6...
by zorg
Thu Mar 31, 2016 7:42 am
Forum: Support and Development
Topic: [0.9.2] Clearing canvases
Replies: 4
Views: 2654

Re: [0.9.2] Clearing canvases

A question, why exactly do you need to do this? Use 200 canvases?
by zorg
Thu Mar 31, 2016 3:13 am
Forum: Support and Development
Topic: What is even the point of the GFX folder?
Replies: 18
Views: 7257

Re: What is even the point of the GFX folder?

anastasiaorosegirl wrote:The original topic kind of got answered already and sort of devolved ( or, imo, evolved ) into you lot ranting about PHP88 and MySQL, which is better than me looking stupid in front of the entire community.
Everyone starts off without knowledge, then they discover it in many ways :3
by zorg
Mon Mar 28, 2016 10:50 pm
Forum: General
Topic: Love in C++
Replies: 9
Views: 15044

Re: Love in C++

Besides, if the only reason you want to code with löve in c++ is that c++ has classes, then that's kind of a bad reason. lua (and by proxy, löve) has more than enough libraries that implement classes in similar (or maybe even better?) ways. If you know that you want to do something that lua would be...
by zorg
Sun Mar 27, 2016 6:02 pm
Forum: Support and Development
Topic: random number
Replies: 7
Views: 2809

Re: random number

Also, one more thing, löve's PRNGs work with Uniform probability distributions , and have a function for getting a value with Normal p. distribution as well; that said, there exist quite a few more , that you'd need to write algorithms for to compute, if you want a generator that outputs numbers beh...
by zorg
Sun Mar 27, 2016 4:36 pm
Forum: Support and Development
Topic: What is even the point of the GFX folder?
Replies: 18
Views: 7257

Re: What is even the point of the GFX folder?

I do agree with phpbb's search functionality being not the best though; i seriously often have more luck with googling "love2d" <blah> and getting the correct threads faster than searching on the forums. @s-ol: Having one more place where people may find answers should never be a wrong thi...
by zorg
Sun Mar 27, 2016 11:30 am
Forum: Support and Development
Topic: random number
Replies: 7
Views: 2809

Re: random number

pgimeno wrote:Or even better, use love.math.random instead, which unlike Lua's, is pre-initialized before calling love.load.
While that is true, it isn't the main reason why it's better; it's consistent across platforms, which matters way more.
by zorg
Sun Mar 27, 2016 11:29 am
Forum: Support and Development
Topic: What is even the point of the GFX folder?
Replies: 18
Views: 7257

Re: What is even the point of the GFX folder?

More and more do i feel the actual calling for actually creating a very frequently asked questions and answers page on the wiki, that explains things that i'd call, lacking a better word for it, "basic". At least it would probably be both helpful, and some threads would magically stop bein...
by zorg
Thu Mar 24, 2016 7:25 pm
Forum: General
Topic: I am an unfortunate victim of perfectionism.
Replies: 13
Views: 7262

Re: I am an unfortunate victim of perfectionism.

Sadly, this happens to me as well, and i couldn't solve it yet either. :c Then again, i am stubborn enough to just not care about it, and code ahead, maybe some iteration i can get away with patching all the little parts that i don't like so it'll feel good enough for me to not scrape it wholly... A...