Search found 1911 matches

by ivan
Thu Jul 06, 2023 3:08 pm
Forum: General
Topic: ChatGPT proposes and creates a game in love2d ( artificial intelligence scares me )
Replies: 103
Views: 36317

Re: ChatGPT proposes and creates a game in love2d ( artificial intelligence scares me )

What is the license of the code produced by ChatGPT? ChatGPT is just a big remix-system of existing content. Yes, and I suspect a lot of it was copyrighted content. Also, consider how the data collected during conversations is used. It is quite likely that ChatGPT can be used to profile people online.
by ivan
Mon Jul 03, 2023 6:59 pm
Forum: Games and Creations
Topic: Just launched Typing Bullets on Steam
Replies: 16
Views: 205418

Re: Just launched Typing Bullets on Steam

No it is not smart in the long term. In order for Valve to operate within Russia they need datacenters in that region, localization, support, etc. Valve pays out royalties to Russian devs, allows trading game cards between users, provides Steam keys, etc. In short, the money flows both ways. Valve c...
by ivan
Mon Jul 03, 2023 3:25 pm
Forum: Games and Creations
Topic: Just launched Typing Bullets on Steam
Replies: 16
Views: 205418

Re: Just launched Typing Bullets on Steam

Congratulations on releasing your game! To be honest, Steam is NOT a good place to publish your games nowadays. Without going into the political side of the issue, Valve is one of the few American companies that continues to do business with Russia whereas most other major players like Google Play h...
by ivan
Mon May 29, 2023 2:07 pm
Forum: Libraries and Tools
Topic: Love2D builder
Replies: 68
Views: 226487

Re: Love2D builder

Hello Jesse and thank you so much for the feedback. Yes, I am in the process of rewriting the website so things may break down temporarily. I have just pushed an update and the builder seems to be working fine at the time of this post. You may need to open the page in incognito mode if you are exper...
by ivan
Mon Mar 27, 2023 7:52 am
Forum: Libraries and Tools
Topic: tinyCSV: Now handling CSV is a child's play
Replies: 3
Views: 6261

Re: tinyCSV: Now handling CSV is a child's play

Hello, this is a good attempt but the library needs work in terms of the required dependencies and the code. I recommend modifying the csvfile:parse function to accept strings. Right now this function works using io.open while other parts of the code use love.filesystem. You need to remove the love....
by ivan
Sun Mar 19, 2023 7:05 am
Forum: Support and Development
Topic: Physics engine: how do you simulate top speed?
Replies: 4
Views: 980

Re: Physics engine: how do you simulate top speed?

What method have you used in the past that works well with the engine? Impulses are instant changes in velocity. If you want to change the velocity over time we use forces. I need it to reach a fabricated top speed and thought I'd ask if there is a 'best' way to do this in harmony with the engine? ...
by ivan
Fri Mar 17, 2023 9:55 am
Forum: Libraries and Tools
Topic: Steamworks FFI
Replies: 46
Views: 76118

Re: Steamworks FFI

all of that can just be logically put into its own little corner in the codebase I think you are missing a more important point here. The more we as developers rely on the Steamworks library, the fewer open source tools will be built and maintained for Lua/Love2D. Therefore I can no longer recommen...
by ivan
Fri Mar 10, 2023 9:25 pm
Forum: Libraries and Tools
Topic: Love2D builder
Replies: 68
Views: 226487

Re: Love2D builder

Thank you for the heads up. I am working on a bigger update to the 2dengine website but will try to keep your suggestions in mind. The builder is also available on GitHub if you decide to run it on your own Apache server.
by ivan
Sun Feb 26, 2023 7:21 pm
Forum: Libraries and Tools
Topic: LÖVE Web Builder, a tool to package, build and run LÖVE games for the web
Replies: 15
Views: 57764

Re: LÖVE Web Builder, a tool to package, build and run LÖVE games for the web

You can use my builder as an alternative:
https://love2d.org/forums/viewtopic.php?f=5&t=93310
There is also the love.js standalone player that works without building:
https://github.com/2dengine/love.js