Search found 110 matches

by hryx
Mon May 13, 2013 6:37 am
Forum: General
Topic: blogs.love2d.org - The Official LÖVE Blogs!
Replies: 94
Views: 553696

Re: blogs.love2d.org - The Official LÖVE Blogs!

Wow, how did I not yet know this exists?

Link to the blog on the LÖVE home page lest others suffer the same tragic ignorance

PS: Subscribed to the RSS!
by hryx
Mon May 13, 2013 5:46 am
Forum: General
Topic: Where do you live? (Social Experiment)
Replies: 36
Views: 15438

Re: Where do you live? (Social Experiment)

I live in San Francisco, California, USA. Lövers really are from all over!

FYI, this isn't really a social experiment. Unless your intention is to correlate a person's geographical location with how anal he is about your forum topic naming. :>
by hryx
Sun May 12, 2013 6:06 am
Forum: Support and Development
Topic: Loading fonts in separate thread?
Replies: 7
Views: 2276

Re: Loading fonts in separate thread?

Ah, good. Still, I don't know if it's a meaningful test -- few reasonable programs would even load 2% of that number of fonts throughout its entirety, let alone at once, and if they did it would be at program startup and not in a time-critical update. Therefore, personally, I don't see loading fonts...
by hryx
Sat May 11, 2013 9:08 pm
Forum: Support and Development
Topic: Pass Parameters to a lua-file but run it independently
Replies: 6
Views: 3194

Re: Pass Parameters to a lua-file but run it independently

Actually, I'm confused -- I thought that LOVE didn't allow loading binary modules? Now I'm curious.

Nice name, by the way.
by hryx
Sat May 11, 2013 7:52 pm
Forum: Ports
Topic: LÖVELINESS a LÖVE Chrome Extension
Replies: 126
Views: 99198

Re: LÖVELINESS a LÖVE Chrome Extension

T-Bone wrote:I think that drawing anything other than a black border by default is a really bad idea.
Agreed. I thought we were talking about a pre-loader page. The page during gameplay should definitely stay a plain black border, or fullscreen to the window size if the game calls for it.
by hryx
Sat May 11, 2013 9:44 am
Forum: Support and Development
Topic: Loading fonts in separate thread?
Replies: 7
Views: 2276

Re: Loading fonts in separate thread?

What do you need to load 1000 fonts for? Especially all at once?
by hryx
Sat May 11, 2013 9:26 am
Forum: Support and Development
Topic: Tile Movement Problem
Replies: 2
Views: 1802

Re: Tile Movement Problem

Can you please explain what you expect to happen in this program? It's hard to tell, but here are some starters: - Your function get_pos() ignores the specific key passed to by love.keyreleased(), so all keys on the keyboard will do the exact same thing. - Even though get_pos() returns a value, it i...
by hryx
Fri May 10, 2013 11:11 pm
Forum: Ports
Topic: LÖVELINESS a LÖVE Chrome Extension
Replies: 126
Views: 99198

Re: LÖVELINESS a LÖVE Chrome Extension

Yeah, I wouldn't expect anyone to add unofficial table elements to love.conf. It's not a designated place for extension. As for what to show on the preloader page... Maybe get the author's name from love.conf? In addition to the other things (link to file source, etc.). Make some HTML mockups and sh...
by hryx
Fri May 10, 2013 10:59 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1517340

Re: What's everyone working on? (tigsource inspired)

JASOCO YOU MAKE ME SO TOASTY

Actually, the cruddy GIFness only adds to the charm.
by hryx
Thu May 09, 2013 10:17 am
Forum: Libraries and Tools
Topic: GPU Hailstone Series
Replies: 7
Views: 3470

Re: GPU Hailstone Series

xXxMoNkEyMaNxXx wrote:

Code: Select all

love.draw()
    ...
    cap("Umad? - "..d.." FPS")
    ...
end
:huh: