Search found 127 matches

by schme16
Mon May 09, 2011 1:28 pm
Forum: General
Topic: LÖVE distribution website
Replies: 103
Views: 35140

Re: LÖVE distribution website

I wouldn't mind a poll to see what the community likes, but in the end, the decision will be made by those of use who are actually working on this. So there's no point in you all voting for "PENIS EATER BUCKET" ;) I far prefer the superior "PENIS BUCKET EATER" To say nothing of ...
by schme16
Sun May 08, 2011 5:52 am
Forum: General
Topic: LÖVE distribution website
Replies: 103
Views: 35140

Re: LÖVE distribution website

Could even create a Löve application that interfaces with the server and stuff if that's technically possible? No idea. Just throwing the ideas out. A while back myself and some others created this -> Love Arcade Launcher - http://code.google.com/p/love-arcade-launcher/ I can't see why you couldn't...
by schme16
Fri May 06, 2011 10:56 am
Forum: General
Topic: Ludum Dare #20 - Post your submissions
Replies: 3
Views: 1531

Re: Ludum Dare #20 - Post your submissions

I liked the idea and the overall style. Only the level is way too linear. Maybe you could make a maze or something? Yeah, I kinda ran out of time so I just made a static map, I was pretty disappointed with that too... What version of LÖVE did you use for the Windows distribution? I suspect it's 0.7...
by schme16
Fri May 06, 2011 8:03 am
Forum: General
Topic: Ludum Dare #20 - Post your submissions
Replies: 3
Views: 1531

Ludum Dare #20 - Post your submissions

There are already a few Ludum Dare #20 posts, but mostly they are to discuss individual entries or to talk about it in general; I thought we could have a thread dedicated to posting your entries, heck even post what you did even if you never submitted it, just make sure to say that in the post, thou...
by schme16
Wed May 04, 2011 9:15 am
Forum: Libraries and Tools
Topic: Procedural Cave/Map Generation Experiment
Replies: 19
Views: 7018

Re: Procedural Cave Generation Experiment

BlackBulletIV wrote:Julia Gillard also has a rather strange accent.
I'm willing to blame that on her being originally a pom :P
by schme16
Tue May 03, 2011 11:51 am
Forum: Libraries and Tools
Topic: Procedural Cave/Map Generation Experiment
Replies: 19
Views: 7018

Re: Procedural Cave Generation Experiment

PS: I don't know many people from Australia. Is your accent from Victoria? It's not the highly-posh British-like accent (is Victorian what you call it?) that was around during the earlier nineties. I'm actually not sure what it is. It's definitely not the aussie ocker accent. The accent isn't from ...
by schme16
Mon Apr 25, 2011 3:53 am
Forum: General
Topic: Portal 2
Replies: 5
Views: 5313

Re: Portal 2

God this game was good!

I especially enjoyed getting the neat/weird/sad history of Cave Johnson, Caroline and Aperture Science
by schme16
Mon Apr 25, 2011 3:52 am
Forum: Support and Development
Topic: LOVE API naming discuss
Replies: 10
Views: 6327

Re: LOVE API naming discuss

You could always just make pointers to those objects that you feel should be renamed and create a `screen` module yourself i.e love.screen = { getCaption = love.graphics.getCaption, setCaption = love.graphics.setCaption, checkMode = love.graphics.checkMode, getMode = love.graphics.getModes, setMode ...
by schme16
Mon Apr 25, 2011 12:27 am
Forum: Support and Development
Topic: fakelove : love in pure lua
Replies: 11
Views: 8517

Re: fakelove : love in pure lua

Thia seems like an interesting project, I'll be keeping an eye on it for sure!