Search found 85 matches

by RedHot
Fri Jul 05, 2013 10:01 pm
Forum: Libraries and Tools
Topic: Isömap
Replies: 73
Views: 77619

Re: Isömap

Well for the sake of all that's awesome you all can keep it alive. That's how beautiful Open Source projects are :) WE can keep it alive.

I have just discovered this gem. Love forum certainly needs a nice and reworked project toplist.
by RedHot
Wed Jun 26, 2013 8:32 pm
Forum: Support and Development
Topic: Pixel Effect
Replies: 15
Views: 6577

Re: Pixel Effect

Love2D is currently stuck with glsl 1.2 (that's OpenGL 2.1). You can recompile it to support other versions.

Glsl 1.2 isn't much but you should be ok with it for starters.
by RedHot
Tue Jun 25, 2013 2:51 pm
Forum: Libraries and Tools
Topic: mjpeg player
Replies: 25
Views: 17061

Re: mjpeg player

Use Love JIT, use shaders when available. There you go.
by RedHot
Fri Jun 21, 2013 11:43 pm
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 533897

Re: Share a Shader!

Raytracing useful for 2D games? Don't get ahead of yourself mate. Raytracing is hella pricey. There are people here crying they can't support OpenGL 2.1 and yet here we are debating on the usefulness of raytracing in 2D games. Very often the effect doesn't surpass a similar one that comes at a lower...
by RedHot
Thu Jun 20, 2013 7:39 am
Forum: Games and Creations
Topic: SlimeBoy
Replies: 12
Views: 5263

Re: SlimeBoy

There is only one way you can be forgiven : post a video where you whip yourself bare-chested 20 times and have "OBEY" written both on your chest, the whip and forehead.


... or you can make a new account and people won't notice. I prefer the 1st one (for shitz and giggles)
by RedHot
Fri Jun 14, 2013 11:26 pm
Forum: General
Topic: Love2d LUA JIT 2.0
Replies: 4
Views: 4074

Love2d LUA JIT 2.0

Has anyone ever experienced any problems with Love2d 0.8 compiled for lua jit 2.0 ? I have just recendly found out about this option and I got a 10x speed boost on my math operations. Works like a charm.

Any downsides of using Love2d are ok as well.
by RedHot
Thu Jun 13, 2013 8:22 pm
Forum: Support and Development
Topic: I need help with Hardon Collider...
Replies: 12
Views: 5892

Re: I need help with Hardon Collider...

Well apparently someone has come up witha horrible pun :shock:

https://en.wikipedia.org/wiki/Large_Hadron_Collider
by RedHot
Thu Jun 13, 2013 7:53 pm
Forum: Support and Development
Topic: I need help with Hardon Collider...
Replies: 12
Views: 5892

Re: I need help with Hardon Collider...

Dude, haDRon :rofl: . Hardon Collider is the most brilliant title for a gay porn I can think of. Well done.

http://www.urbandictionary.com/define.p ... %20hard-on . Please take a great note of this.
by RedHot
Thu Jun 13, 2013 2:23 pm
Forum: Support and Development
Topic: Prevent game cheating?
Replies: 13
Views: 7390

Re: Prevent game cheating?

Encryption
by RedHot
Thu Jun 13, 2013 2:21 pm
Forum: Support and Development
Topic: Interpolation: how to do it right?
Replies: 3
Views: 1804

Re: Interpolation: how to do it right?

The only case when you would need the simulation frequency to be higher than the rendering frequency is when it would necessary for simulation stability. Is this your case? Keep it simple.