Search found 108 matches
- Sun Oct 04, 2009 12:08 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 105350
Re: 0.6.0 Update
Shouldn't this be invisible to the löver (we should be calling LÖVE coders lövers)? For instance LÖVE should check for support, pad if needed and handle the texture, so it doesn't seem padded to the löver. By handle it so it doesn't seem padded, I mean coordinates should be identical whether or not ...
- Sat Oct 03, 2009 7:36 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1022185
Re: Avatars: OBEY!
Only for machines dedicated to playing Snake/Nibbles.bartbes wrote:Was <censored> meant to be "machine code"?
- Thu Oct 01, 2009 11:29 pm
- Forum: General
- Topic: 0.6.0 Update
- Replies: 221
- Views: 105350
Re: 0.6.0 Update
Are there still video cards that don't support non-power-of-two textures? There are of course four different OpenGL extensions that allow non-power-of-two textures. It doesn't make sense to let the LÖVE devs decide if the textures need to be power-of-two textures or not, though. GL_ARB_TEXTURE_NON_P...
- Tue Sep 29, 2009 9:19 am
- Forum: General
- Topic: The love can't run on when fold name has UNICODE words
- Replies: 15
- Views: 16641
Re: The love can't run on when fold name has UNICODE words
Try renaming the LÖVE folder: "愛" and see if it works.
Thing is ö is an ISO-8859-1 character, although ISO-8859-1 shouldn't be used for folder names on systems using Unicode. *shrug*
Thing is ö is an ISO-8859-1 character, although ISO-8859-1 shouldn't be used for folder names on systems using Unicode. *shrug*
- Tue Sep 29, 2009 9:07 am
- Forum: General
- Topic: Text Origin Decide-icidal
- Replies: 26
- Views: 8462
Re: Text Origin Decide-icidal
Notice that the 'p' and 'y' extend below the other letters, while the 'l' rises higher than the other letters, yet even the 'l' is too low. Along the x-axis though, everything is properly centered. You mean the whole string is too low, right? And that if the problem with using top left as the base ...
Re: Contests?
The screenshot section doesn't even show a small part of the potential.
- Wed Aug 26, 2009 9:57 am
- Forum: General
- Topic: gamequery + offtopic
- Replies: 11
- Views: 6686
Re: gamequery + offtopic
I recently got a wired Xbox 360 controller which I use with my computer. It works really well! You might want to get the XBCD driver, or is it XBCD+ now??? That is, if you want the triggers to have individual axes in DirectX, and not just in XInput. It's an XInput wrapper for DirectX: http://redcl0...
Re: Mercurial
The one really nice thing about Mercurial/Git/Bazaar/etc. is that it's always available. If you need to commit changes, but you don't have an internet connection, you can still do it (although you can't "push" them). Git might actually be better than Mercurial, cause Git has good support f...
- Fri Aug 14, 2009 11:45 am
- Forum: Games and Creations
- Topic: Towers Trap Clone[08-26 update,8k gold level 100% complete]
- Replies: 7
- Views: 6180
Re: My first LOVE game - Tower Strap Clone
You need to change the instructions text, cause it's the help text from a nonogram game (Mike's No, perhaps?)
Re: shaders
Are you talking about implementing GLSL (OpenGL Shading Language) or something similar? GLSL shaders are compiled when a program loads the shader, so GLSL could be implemented directly, not just with built-in shaders, but with any shader you could code (GLSL has C-like syntax). http://www.opengl.org...