I love kinetic type. I'm really interested in seeing what you come up with.
YouTube - HARUHI intro - KineticTypography I love this stuff.
Search found 1570 matches
- Fri Jul 31, 2009 2:12 am
- Forum: Support and Development
- Topic: Draw Text Rotated?
- Replies: 17
- Views: 9879
- Fri Jul 31, 2009 2:07 am
- Forum: Support and Development
- Topic: Downward Compatible?
- Replies: 19
- Views: 9874
Re: Downward Compatible?
Heh, pre-Duke Nukem Forever is a long time.bartbes wrote:@robin: exes
a lot of BACKward compatibility can easily be made in lua but dont expect us to do it pre-DNF (check the roadmap)
- Fri Jul 31, 2009 2:03 am
- Forum: General
- Topic: new lovecon (.love icon? hehe)
- Replies: 18
- Views: 15485
Re: new lovecon (.love icon? hehe)
Maybe it is perfect with the green reflection than. It is really well done.Pliskin09 wrote:looks really flat that way. how could i improve it instead?
I cannot help but still want to see it without the green reflection though.
Edit: Try making the pink circle smaller too. It seems to dwarf the blue guy a little.
- Thu Jul 30, 2009 9:01 pm
- Forum: Support and Development
- Topic: What exactly are Locals?
- Replies: 10
- Views: 7114
Re: What exactly are Locals?
I have a question now.
If I use
Is there a way to modify the global variable in the same scope after I override a global with a local variable?
If I use
Code: Select all
foo=1
while foo do
local foo = foo
-- code goes here
end
- Thu Jul 30, 2009 8:41 pm
- Forum: Support and Development
- Topic: Downward Compatible?
- Replies: 19
- Views: 9874
Re: Downward Compatible?
:death: That's a problem, since you only offer the newest version for download. Will there be such a downward compatible version in the future? You know, it is a crappy feeling to develope a game that runs only one year or less... If you distribute your game by concat'ing it to the executable speci...
- Thu Jul 30, 2009 8:31 pm
- Forum: Support and Development
- Topic: What exactly are Locals?
- Replies: 10
- Views: 7114
Re: What exactly are Locals?
Sorry to reference you somewhere else, but...
http://www.lua.org/pil/4.2.html
http://www.lua.org/pil/4.2.html
- Thu Jul 30, 2009 7:50 pm
- Forum: Support and Development
- Topic: Downward Compatible?
- Replies: 19
- Views: 9874
Re: Downward Compatible?
Will 0.6 and higher stay downward compatible to 0.5? Thank you and best regards Sauer2 I am also interested in the backwards compatibility of 0.6.0 for running 0.5.0 code. But, I also understand that LOVE is still entirely in development and this might not be a feasible/timely thing to do. Edit: ne...
- Thu Jul 30, 2009 7:29 pm
- Forum: Games and Creations
- Topic: Pokemon Clone
- Replies: 33
- Views: 22127
Re: Pokemon Clone
Heh, this is shaping up quite lovely!
A little odd that we have to press space before it tells us space is a button though.
And I stood to the left of the guy that moves and it screwed up his movements.
A little odd that we have to press space before it tells us space is a button though.
And I stood to the left of the guy that moves and it screwed up his movements.
- Thu Jul 30, 2009 7:18 pm
- Forum: General
- Topic: new lovecon (.love icon? hehe)
- Replies: 18
- Views: 15485
Re: new lovecon (.love icon? hehe)
I say remove the green ring reflection on the sphere and it would be perfect.
- Thu Jul 30, 2009 12:38 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1009402