Search found 1178 matches
- Fri Nov 11, 2022 5:08 pm
- Forum: Support and Development
- Topic: Combining two polygons into one polygon
- Replies: 7
- Views: 3692
Combining two polygons into one polygon
Hi all! I've tried to find a good solution how to union any (except self-crossing) two polygons, but I cannot find an easy and safe solution. Here are some merge problems by by two polygons: polygon-problems.png Some of them are simple, but it's very hard to solve them all, I cannot make elegant sol...
- Fri Nov 11, 2022 1:55 pm
- Forum: General
- Topic: Game Ideas For Other
- Replies: 8
- Views: 4801
Game Ideas For Other
Hi all! Here must be a thread with game ideas, that you have, but probably never use and it will be nice to share with other people, that have no ideas what to do. For example the game about Terminal Tractors , picking up trailers and placing them to the target place in the very close area. kWmWMQZo...
- Thu Nov 10, 2022 3:47 pm
- Forum: General
- Topic: How to make curvy lasers
- Replies: 8
- Views: 4660
Re: How to make curvy lasers
Based on the lightning local function newLaser (x1,y1, x2, y2, sd) -- d is amount of subdivisions, for example 3 sd = sd or 3 local p1 = {x=x1, y=y1} local p2 = {x=x2, y=y2} local points = {p1, p2} for i = 1, sd do local n = (#points-1) local temp = {unpack (points)} -- print ('i'..i..' n'..n) for j...
- Thu Nov 10, 2022 10:57 am
- Forum: Libraries and Tools
- Topic: asesprite AI extension
- Replies: 2
- Views: 2963
Re: asesprite AI extension
It looks incredible good!
- Thu Nov 10, 2022 9:45 am
- Forum: Games and Creations
- Topic: GMSweeper - A simple minesweeper game
- Replies: 18
- Views: 7988
Re: GMSweeper - A simple minesweeper game
1) It must be at least twice bigger on the 4K monitors
2) Please change the GUI that I can switch the tabs Game/Scores/About without closing it.
2) Please change the GUI that I can switch the tabs Game/Scores/About without closing it.
- Wed Nov 09, 2022 5:37 pm
- Forum: Support and Development
- Topic: Stupid Question from the beginer
- Replies: 18
- Views: 5012
Re: Stupid Question from the beginer
Just use the Zero Brain Studio, write the path to the love.exe and start the program with F6.Anonimus220 wrote: ↑Tue Nov 08, 2022 2:28 pm Wow, thanks. I wasn't suspecting that everything will be SO different. I just had a recomendation from one guy who said that he used Love2D for his projects.
- Fri Nov 04, 2022 9:21 pm
- Forum: General
- Topic: How to make curvy lasers
- Replies: 8
- Views: 4660
Re: How to make curvy lasers
Maybe the same as lightning, just make the line not so straight.
viewtopic.php?p=249816#p249816
But add more points and smooth thre result line as
t2 = 0.25*t1+0.5*t2+0.25*t3 where t2 is actual point, 1 and 3 are previous and next point in line.
viewtopic.php?p=249816#p249816
But add more points and smooth thre result line as
t2 = 0.25*t1+0.5*t2+0.25*t3 where t2 is actual point, 1 and 3 are previous and next point in line.
- Thu Nov 03, 2022 8:10 am
- Forum: Support and Development
- Topic: I'm having an issue with my player detecting when it is above the ball (windfield)
- Replies: 3
- Views: 2306
Re: I'm having an issue with my player detecting when it is above the ball (windfield)
Can the player stand on the top left corner of the ball?
Must be the player position and ball position show the point of contact or just middle point of them?
Where is the x-coordinate checking?
Must be the player position and ball position show the point of contact or just middle point of them?
Where is the x-coordinate checking?
- Thu Nov 03, 2022 12:17 am
- Forum: Support and Development
- Topic: Adding to the gridlock movement tutorial on the tutorial section of love
- Replies: 2
- Views: 2539
Re: Adding to the gridlock movement tutorial on the tutorial section of love
After following the tutorial I'm at a loss of how to do much outside of changing table drawing colors and fill/line, I have no clue how to add interaction, enemies, etc and I can't find any gridlocked movement tutorials that use tables to help me out, does anyone know of a good place to learn more ...
- Wed Nov 02, 2022 12:04 pm
- Forum: Support and Development
- Topic: [SOLVED] Complete a list of vertices to form a polygonal shape with pathfinding
- Replies: 7
- Views: 3648