Search found 1014 matches

by Positive07
Sat Mar 08, 2014 4:46 am
Forum: Support and Development
Topic: Accessing LOVE archive files
Replies: 6
Views: 2942

Re: Accessing LOVE archive files

There is no information on wiki that LOVE reads first in archive, and only then in %APPDATA%, huh. :halloween: Really? I went to the love.filesystem page on the wiki and the first lines says: Provides an interface to the user's filesystem. This module provides access to files in two places, and two...
by Positive07
Thu Mar 06, 2014 11:24 pm
Forum: Libraries and Tools
Topic: Simple platformer AI test
Replies: 4
Views: 3898

Re: Simple platformer AI test

Just a little error:
change

Code: Select all

love.event.push('kill')
for

Code: Select all

love.event.push('quit')
Its an awesome AI althought it is jumping all the time but I dont think that its a problem so it's great
by Positive07
Wed Mar 05, 2014 5:36 pm
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 415440

Re: love-android-sdl2 (native, 0.9.0)

I made this test for love-android today, it could make many things possible. I dont know if it works in every phone but it works in mine (LG Optimus L4 II) Tell me if it does work on yours. I wanted to test if I could use the accelerometer to detect whether the phone was on landscape or portrait mod...
by Positive07
Mon Mar 03, 2014 8:05 pm
Forum: LÖVE-Android
Topic: My experience (Build love-android in Windows)
Replies: 5
Views: 9367

Re: My experience (Build love-android in Windows)

After deleting all files and executing "ndk-build", It works well (I don't know what was wrong :huh: maybe it's related to "ndk-build" as you said) Thank you for helping me! :awesome: Awesome!... No problem... I kept looking at it but couldn't really find what was wrong. The aap...
by Positive07
Mon Mar 03, 2014 12:44 am
Forum: LÖVE-Android
Topic: My experience (Build love-android in Windows)
Replies: 5
Views: 9367

Re: My experience (Build love-android in Windows)

Wow! Thanks for the very detailed instructions! No problem fysx I got this problem while executing "ant debug" I had been searching for it, but i didn't get a right solution Can anyone help me? + line 698 of build.xml is "proguardFile="${out.absolute.dir}/proguard.txt">&quo...
by Positive07
Sat Mar 01, 2014 3:43 am
Forum: Games and Creations
Topic: C.M.Y.K - local multiplayer game
Replies: 27
Views: 8413

Re: C.M.Y.K - local multiplayer game

Mainly because we don't have to compile LÖVE, just to install it. I'm quite sure most people who don't have either wine or LÖVE will prefer to install the latter than the former... Also, I don't remember where exactly but another person already pointed out (some years ago) that LÖVE works on Wine O...
by Positive07
Fri Feb 28, 2014 7:45 am
Forum: LÖVE-Android
Topic: Building Löve game apk on Windows
Replies: 2
Views: 5918

Re: Building Löve game apk on Windows

I posted some kind of tutorial over here it might help to understand how to deploy in Windows OS
by Positive07
Fri Feb 28, 2014 7:43 am
Forum: LÖVE-Android
Topic: My experience (Build love-android in Windows)
Replies: 5
Views: 9367

My experience (Build love-android in Windows)

I will explain how to setup a deployment environment in Windows. EDIT: Added this to the wiki As you may already know making a native Android app with the new love-android-sdl2 it's not so simple and it's wiki explains how to do it in Arch linux (with console commands mostly) :death:. A tutorial for...
by Positive07
Sun Nov 03, 2013 10:11 pm
Forum: Libraries and Tools
Topic: Stipple
Replies: 15
Views: 9283

Re: Stipple

About the numbers... if you have something like 001100111111110000 you can put something like: 022284 The first number is the quantity of ones you have, the second is the quantity of ceros, the third is quantity of ones, and so. Since you start with one and the sequence starts with cero there are 0 ...
by Positive07
Sat Dec 08, 2012 9:24 pm
Forum: Libraries and Tools
Topic: Fizz X
Replies: 85
Views: 62437

Re: Fizz X

You dont calculate directly the penetration you need the point where both the line and the block crosses, once you have this you calculate the distance between two points, one is the start (or end, depends on wich side is inside the rectangle) and that point thats your penetration. The difficult tas...