Search found 672 matches

by GVovkiv
Sun Oct 08, 2023 8:20 pm
Forum: Support and Development
Topic: Advanced gamepad control
Replies: 7
Views: 17782

Re: Advanced gamepad control

Where i can get the steam input api? i mean the .so & .dll files (and whatever uses android if at all), is all in one package? what do you recommend? on that note i didn't thought of steam integration at all but now that you brought that up i could like the steam integration, even maybe putting...
by GVovkiv
Sun Oct 01, 2023 6:41 pm
Forum: Games and Creations
Topic: Very simple falling sand simulation
Replies: 9
Views: 12927

Re: Very simple falling sand simulation

Thanks! The Window should be resizable but that obviously does not help too much if the simulation area does not fit on the screen anyway. Maybe I get around to adding a very basic zoom function sometime. There, in fact, several libraries that could scale game content to any window size, which migh...
by GVovkiv
Fri Sep 22, 2023 3:12 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 208442

Re: LÖVE for the Switch

And the steam deck not to undermind it but it runs desktop software, and has an x86_64 processor, it should be classified as and "handheld-desktop" if that makes sense Handheld or not, can it run "desktop" software or not, it's still console. It's quacks as console, it swims lik...
by GVovkiv
Thu Sep 21, 2023 7:48 am
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 20275

Re: Offline-capable LÖVE tutorial

Pinko wrote: Thu Sep 21, 2023 6:57 am So, there is no need to invest any work in maintance of the files. It only will need a translation, when it is done.
Yeah, because translators certainly will appreciate usage of some weird email file sharing workflow instead of some git service like GitHub, with very convenient pull requests...
by GVovkiv
Tue Sep 19, 2023 8:42 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 208442

Re: LÖVE for the Switch

For what it's worth, I feel Switch has the lowest barrier to entry of all the current consoles. The application process is easy, you fill out a form about your technical background and your plans for the Switch. You don't need to have any titles already published, and unlike PS and Xbox, you don't ...
by GVovkiv
Tue Sep 19, 2023 8:15 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 20275

Re: Offline LÖVE documentation for download

I disagree. The knowlege in the wiki is not easy to reach for beginners. A seperate document, which is easy to send per email, will fastly get around the world. Huh? How knowledge is not easy to reach? You literally open wiki and read stuff? And if you need to send information then pass link or som...
by GVovkiv
Tue Sep 19, 2023 7:27 pm
Forum: Ports
Topic: LÖVE for the Switch
Replies: 47
Views: 208442

Re: LÖVE for the Switch

I mean it would be perfect world where corporations (or anyone) could do this "you own nothing" shit, but this won't happens in near future. Also, same principle applies not only to nintendo, but also Sony and Microsoft. For both XBOX and PlayStation you also need dev kit, which you can us...
by GVovkiv
Tue Sep 19, 2023 7:21 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 20275

Re: Offline LÖVE documentation for download

I am already logged in the wiki, but i am still a beginner in löve. (maybe, this qualifies me for this job?) Yes, the wiki needs work and i still want to assemble a pdf or ebook for beginners. It should be short (about 10 pages maximum) and at first only in english. I think this will substantially ...
by GVovkiv
Tue Sep 19, 2023 2:18 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 20275

Re: Offline LÖVE documentation for download

There is an unwritten rule in the free software world: if you want something done, do it yourself rather than telling others to do it. Yes, but sometimes it's good idea to stop and think about or ask someone: "If it worth it?" or "maybe there better ways to achieve desired outcome?&q...
by GVovkiv
Tue Sep 19, 2023 12:59 pm
Forum: General
Topic: Offline-capable LÖVE tutorial
Replies: 20
Views: 20275

Re: Offline LÖVE documentation for download

Yes. First to read the pdf offline, to get a first understanding how love works ( a crossplatform 2d game framework with a canvas constantly drawing frames and its possibilitys (keyboard, mouse joystick), and then with many pointers to the wiki, wikipedia and lua, to read afterwards. This is how i ...