Search found 472 matches

by milon
Thu Sep 07, 2023 3:24 pm
Forum: Support and Development
Topic: How would I prevent dead ends from my game map?
Replies: 3
Views: 905

Re: How would I prevent dead ends from my game map?

Procedural maze/cave/map generation is a vast topic. These are good ideas, but there's more ways to do it. Poke around online and see what you find - you may come across a solution that works better for you. (Not saying reaction diffusion is bad at all - I just have no way of knowing if it's your be...
by milon
Thu Sep 07, 2023 3:21 pm
Forum: Support and Development
Topic: how to call a function pressing a key?
Replies: 3
Views: 1132

Re: how to call a function pressing a key?

Seems like you've only given us part of the code. The code you pasted initially (and please, use [ code ] tags next time for readability) does not contain 'p1vsCom' but the error message you quoted indicates it's present on line 44. It will be difficult to help you without seeing the whole thing. Ha...
by milon
Tue Aug 22, 2023 4:17 pm
Forum: General
Topic: Devs of love2d which os do you use ?
Replies: 21
Views: 16940

Re: Devs of love2d which os do you use ?

Personally, I'm a Linux guy. I've never touched Mac. I used to be a Windows/MS guy, but was getting more and dissatisfied with the intrusiveness and anti-privacy way Windows was going. Long story short, Win10 was my tipping point and it's what motivated me to jump ship. I found Linux Mint and never ...
by milon
Tue Aug 08, 2023 7:27 pm
Forum: General
Topic: Roguelikes
Replies: 7
Views: 4427

Re: Roguelikes

Those cave systems are pretty nice! ... Lava blobs are still blocking paths, occasionally... (Water is impassible in my game.) I did some proc gen stuff to create maps a long time ago. Life changed, and I rarely have time for anything anymore, but here's how I made sure all (relevant) map regions we...
by milon
Tue Aug 01, 2023 8:28 pm
Forum: Support and Development
Topic: My project crashes every time I try to edit the contents of a table in an if else statement.
Replies: 4
Views: 2024

Re: My project crashes every time I try to edit the contents of a table in an if else statement.

Also consider using [ code ] tags when posting on the forum: if down == true then if checkForPiece(chessPieceData, chessPieceMouseX, chessPieceMouseY) and (waiting == false) then pieceIndex = findPieceIndex(chessPieceData, chessPieceMouseX, chessPieceMouseY) waiting = true print(pieceIndex) else tab...
by milon
Tue Aug 01, 2023 3:42 pm
Forum: General
Topic: Retro handheld consoles anyone?
Replies: 20
Views: 11642

Re: Retro handheld consoles anyone?

Android is cancer to avoid at all cost anyway. I was given a few android devices for free but i fail to use them for anything because i have no freaking idea how to even install something on them. Play Store, F-Droid repo, sideload an APK via ADB, etc... It's quite easy, and you're an intelligent p...
by milon
Mon Jul 24, 2023 5:43 pm
Forum: Libraries and Tools
Topic: SimpleWindows - an extremely simple SNES/PSX/SMS style window system
Replies: 3
Views: 7404

Re: SimpleWindows - an extremely simple SNES/PSX/SMS style window system

Awesome! I get excited every time you post something. :D Looking forward to more stuff from you! Quick thought - I took a brief peek at simpleWindows.lua, and the state definitions caught my line (currently lines 47-50). Wouldn't it be simpler and perhaps slightly faster to rework isOpen=function(se...
by milon
Mon Jul 24, 2023 5:19 pm
Forum: General
Topic: Making a pixel art tool with LÖVE
Replies: 3
Views: 1488

Re: Making a pixel art tool with LÖVE

... Some features that I would like to implement might be complicated, but I'm open to limit my would-be program to the things that I particularly need the most. Maybe when I become better at Lua and LÖVE I would develop my program further. That's always a good way to start. Begin with what you can...
by milon
Wed Apr 26, 2023 1:08 pm
Forum: General
Topic: I Redesigned Löve's logo in 3D Software
Replies: 9
Views: 5751

Re: I Redesigned Löve's logo in 3D Software

Gunroar:Cannon() wrote: Wed Apr 19, 2023 3:44 pm I like the first one and last one the best :rofl:.
Cool.
My exact reaction! :)
by milon
Thu Feb 23, 2023 7:37 pm
Forum: Libraries and Tools
Topic: [tool] LoveToAndroid - .love to .apk without thinking
Replies: 53
Views: 85122

Re: [tool] LoveToAndroid - .love to .apk without thinking

...but the fact is, that if you want to submit your game to google play store, you must submit aab package (or something like that), not only apk On top of that, I believe you also have to hand over your dev signing key to Google, meaning they would technically have the ability to alter code before...