Search found 89 matches
- Tue Aug 13, 2013 12:26 am
- Forum: Support and Development
- Topic: insights on collision detection
- Replies: 6
- Views: 2290
Re: insights on collision detection
What do you mean? You can use libraries for collision detection. Check out bump.lua and hardoncollider for collision detection. You have to code collison's yourself otherwise. Just check if you're hitting the part of the platform your colliding with(IE the left side of an object). EDIT: I should al...
- Tue Aug 13, 2013 12:22 am
- Forum: General
- Topic: What times are you on in the forums? - poll
- Replies: 10
- Views: 2008
Re: What times are you on in the forums? - poll
Actually, ITS TOO MUCH HARDCORE FOR ME!!Helvecta wrote:What, no 2-4am? TOO HARDCORE FOR YOU?!?
(A new emote was in order)
- Mon Aug 12, 2013 11:32 pm
- Forum: General
- Topic: What times are you on in the forums? - poll
- Replies: 10
- Views: 2008
What times are you on in the forums? - poll
Just wanting to know how much percentage of the active love2D dev's are on in what time of day.... I also changed the number of options you can choose and enabled the change option so you can switch the time to your actual time
- Mon Aug 12, 2013 11:24 pm
- Forum: Games and Creations
- Topic: Life of Jerry 0.3.0 is out!
- Replies: 11
- Views: 8659
Re: Cute World
There isn't much I can say. It's not a bad project, but it's pretty... well... non-fun I guess. It's good, I like it, but maybe you could add spritesheet animation for the player blinking, eyes moving, etc? If by continuous terrain you mean procedurally generated terrain, when you get it added tell...
- Mon Aug 12, 2013 10:37 pm
- Forum: Games and Creations
- Topic: Life of Jerry 0.3.0 is out!
- Replies: 11
- Views: 8659
Life of Jerry 0.3.0 is out!
My first love2D project is on the horizon and it's gonna be a platformer! Now I'm gonna keep it simple, a slime character, pixel art, simple core mechanics, simple EVERYTHING! I hope that I will have a great experience creating the game and at the same time will learn a lot :D version 0.4.0 will be ...
- Mon Aug 12, 2013 8:07 pm
- Forum: General
- Topic: What do you do while you code?
- Replies: 35
- Views: 12517
Re: What do you do while you code?
I'll usually watch some indie game lets plays along with some techno, sometimes even K-pop if I feel like I'm about to burst
- Mon Aug 12, 2013 5:47 pm
- Forum: General
- Topic: Where did you learn love2D
- Replies: 10
- Views: 3238
Re: Where did you learn love2D
what!? I thought I was the only one who used secret stolen government files! :ODavidobot wrote:YouTube, PiL, the wiki and secret stolen government files.
- Mon Aug 12, 2013 5:02 pm
- Forum: General
- Topic: Where did you learn love2D
- Replies: 10
- Views: 3238
Where did you learn love2D
here's a quick question to get into your awesome minds.
"where did you learn love2D?"
"where did you learn love2D?"
- Mon Aug 12, 2013 3:58 pm
- Forum: Support and Development
- Topic: insights on collision detection
- Replies: 6
- Views: 2290
insights on collision detection
I just don't quite get platforming collision on love2D, it's quite hectic for me to think of and the only type of collision I know is a basic floor collision!
can anyone help me and give a basic, compact overview of what collision is and how to I dont know....create it and put into a basic platformer?
can anyone help me and give a basic, compact overview of what collision is and how to I dont know....create it and put into a basic platformer?