Search found 80 matches
- Tue Jan 15, 2013 8:22 pm
- Forum: Support and Development
- Topic: Drawing outside of love.draw
- Replies: 14
- Views: 5999
Re: Drawing outside of love.draw
I was interested in this some time ago. I didn't find the way to do this.
- Tue Jan 15, 2013 8:14 pm
- Forum: Support and Development
- Topic: [Tutorial] Code your games using iPhone
- Replies: 7
- Views: 5611
Re: [Tutorial] Code your games using iPhone
And you can also code directly on your Android device. You will need: 1.- Any terminal emulator where you can run "zip -r -u myGame.love *lua" 2.- A text editor. I recommend Jota Editor 3.- LÖVE for Droid Also I recommend having a better keyboard such as Hacker's Keyboard since it have mu...
- Tue Jan 15, 2013 8:08 pm
- Forum: Support and Development
- Topic: [Tutorial] Code your games using iPhone
- Replies: 7
- Views: 5611
Re: [Tutorial] Code your games using iPhone
Nice info, thank you for sharing. How about running LÖVE on an iPhone? Any success there? You can't run LÖVE on iPhone for now. It's interesting that it is possible to write an engine LÖVE for iOS(for jailbroken devices of course). This may be interesting: there is an engine for iOS called Corona t...
- Tue Jan 15, 2013 5:36 pm
- Forum: Support and Development
- Topic: [Tutorial] Code your games using iPhone
- Replies: 7
- Views: 5611
[Tutorial] Code your games using iPhone
Good day, as topic says I will show you how you can simply code using iPhone or any other iOS device. I found this interesting for myself because I always think of coding. So here is my short tutorial. Okay, so you can do this in several ways. Jailbreak will certanly help you. BUT(!) I'm not going t...
- Mon Jan 14, 2013 3:28 am
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
Ah, that would be awesome.scutheotaku wrote:Support what? Textured polygons? If so - yay!Nixola wrote:LÖVE will probably support that in 0.9.0
- Sat Jan 12, 2013 7:48 pm
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
Interesting... As for me I think that it will be great to make game like The Elder Scrolls: Arena. Because it uses some very interesting techniques that I like. Any info on these techniques? I've always been interested in Arena's engine, but have never been able to find much info on it except that ...
- Fri Jan 11, 2013 8:10 pm
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
If someone is geek enough to remember a game called Dungeon Master maybe can tell me what method is used in such game for drawing the walls, floors and ceilings. I don't think it is using raycasting or raytracing. I would say it is more like a perspective trick, but then, I guess how they were able...
- Thu Jan 10, 2013 6:23 pm
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
Wow that's actually really cool! I modified it a little bit to give it a more traditional feel: -Pitch (Up/Down) Is limited -It uses WASD instead -You use the mouse to look around -There's a sensitivity for mouse x/y axis That's really brilliant btw :) I get 60 fps solid with textured mode I'm not ...
- Mon Dec 31, 2012 7:06 pm
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
Thanks. That's all I made for now. I failed to add objects and floor^^ Have you got any ideas on how to add objects? I'm implementing that into my engine, though I'm having some trouble because of (what is probably) an unknown error in my code. To read how I'm going about this, read the second half...
- Sun Dec 30, 2012 3:07 pm
- Forum: Libraries and Tools
- Topic: Simple LOVE Raytracer Code (both untextured and textured)
- Replies: 54
- Views: 32900
Re: Simple LOVE Raytracer Code (both untextured and textured
Thanks. That's all I made for now. I failed to add objects and floor^^ Have you got any ideas on how to add objects?