Search found 126 matches

by 4vZEROv
Sun May 31, 2020 7:27 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 70
Views: 137360

Re: Hot Particles - particle editor

Yay it works !
by 4vZEROv
Sun May 31, 2020 6:56 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 70
Views: 137360

Re: Hot Particles - particle editor

Doesn't work either
by 4vZEROv
Sun May 31, 2020 6:29 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 70
Views: 137360

Re: Hot Particles - particle editor

Can't open the exe on W10. (the w64 version)

When lauching as an unzipped folder I got this error :^)
Image


When running the universal version with love11.3 I got the same error.
by 4vZEROv
Sat May 30, 2020 8:11 am
Forum: Support and Development
Topic: For loop problem
Replies: 11
Views: 7875

Re: For loop problem

If you click on the first small boxe you don't need to check if you clicked on the 2 others.
by 4vZEROv
Fri May 29, 2020 8:46 pm
Forum: Support and Development
Topic: For loop problem
Replies: 11
Views: 7875

Re: For loop problem

function love.load(arg) windowWidth = love.graphics.getWidth() windowHeight = love.graphics.getHeight() -- create table for the big box: bigBox = {} bigBox.width = 480 bigBox.height = 150 bigBox.x = windowWidth/2 - bigBox.width/2 bigBox.y = windowHeight/2 -bigBox.height/2 -- create small small boxe...
by 4vZEROv
Thu May 28, 2020 7:59 pm
Forum: General
Topic: Optikon: A WYSIWYG Level Designer for LÖVE
Replies: 24
Views: 36371

Re: Optikon: A WYSIWYG Level Designer for LÖVE

steVeRoll wrote: Wed May 27, 2020 7:30 pm
Don't be so aggressive.

One valid criticism is that it force to input a certain format of code.
As a user I would like to be able to modify how the code is generated to fit my needs, because everybody has it's own custom code habits.
by 4vZEROv
Wed May 27, 2020 8:11 pm
Forum: Support and Development
Topic: For loop problem
Replies: 11
Views: 7875

Re: problem with multiple object access with mouse in ipairs

CanYouReply wrote: Wed May 27, 2020 6:06 am
I don't understand what you are trying to do, do you want to check if you click inside the big rectangle and not the small ones ?
by 4vZEROv
Wed May 27, 2020 5:52 am
Forum: Support and Development
Topic: How to use "self" properly?
Replies: 6
Views: 4279

Re: How to use "self" properly?

Also in your code you tried to do some calculation on a field inside the same table declaration : -- error local myTable = { a = 5, b = a * 2 } You can't do that because a is not yet declared, if you want to do that: local myTable = { a = 5 } myTable.b = myTable.a * 2 -- or local myTable = {} myTabl...
by 4vZEROv
Wed May 27, 2020 12:18 am
Forum: Support and Development
Topic: How to use "self" properly?
Replies: 6
Views: 4279

Re: How to use "self" properly?

function h01:Create() local tbl = {} tbl.body = love.physics.newBody(runWorld, 350, 100, "dynamic"), tbl.shape = love.physics.newRectangleShape(66, 92), tbl.fixture = love.physics.newFixture(tbl.body, tbl.shape, density) return setmetatable(tbl , h01) end "self" is just a hidden...
by 4vZEROv
Sat May 23, 2020 3:17 pm
Forum: Support and Development
Topic: Can't get out of a loop in a function?
Replies: 4
Views: 3066

Re: Can't get out of a loop in a function?

Yes, you can see the mainloop/gameloop here :
https://love2d.org/wiki/love.run