Oh right. Sorry, I'm a noob with Linux.I'm running Debian so my Love version is fixed to the repository version.
Search found 1239 matches
- Wed Dec 16, 2015 7:04 am
- Forum: Games and Creations
- Topic: [LD34] Super Space Invader
- Replies: 19
- Views: 21933
Re: [LD34] Super Space Invader
Yeah as I thought, a laptop. That's all good man, glad you could fix it.
- Wed Dec 16, 2015 1:29 am
- Forum: Games and Creations
- Topic: [LD34] Super Space Invader
- Replies: 19
- Views: 21933
Re: [LD34] Super Space Invader
Well obviously. But who uses a 1024x768 for a desktop these days?
- Wed Dec 16, 2015 12:50 am
- Forum: Games and Creations
- Topic: [LD34] Super Space Invader
- Replies: 19
- Views: 21933
Re: [LD34] Super Space Invader
Thanks man!
I forgot about laptop screens. Hopefully it's not too much of an issue for anyone who isn't familiar with LÖVE.
Well I guess it requires 0.9.2 then (that's what I developed it on). You can't upgrade on your system?
I forgot about laptop screens. Hopefully it's not too much of an issue for anyone who isn't familiar with LÖVE.
Well I guess it requires 0.9.2 then (that's what I developed it on). You can't upgrade on your system?
- Mon Dec 14, 2015 11:51 pm
- Forum: Games and Creations
- Topic: [LD34] Super Space Invader
- Replies: 19
- Views: 21933
[LD34] Super Space Invader
My crack at the two-button theme. It's a highly explosive shooter blending space invaders, bullet hell, some Vlambeer, and other influences. Give it a rate if you're in LD, and I'll be sure to give yours a try.
http://ludumdare.com/compo/ludum-dare-3 ... w&uid=3915
http://ludumdare.com/compo/ludum-dare-3 ... w&uid=3915
- Tue Dec 09, 2014 3:25 am
- Forum: Games and Creations
- Topic: [LD31] Labyrinthian
- Replies: 0
- Views: 1682
[LD31] Labyrinthian
cover.png http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=3915 You are trapped in a labyrinth filled with monsters, with only the light of your torch to illuminate it. Your goal is to fight your way through and survive. Each level is only the size of the screen. They intersect with...
- Sun Feb 16, 2014 1:55 am
- Forum: General
- Topic: Starting from the begining... of the principle.
- Replies: 11
- Views: 5976
Re: Starting from the begining... of the principle.
Glad to be of service.Roland_Yonaba wrote:That guy is the Great BlackBulletIV.Strelok wrote:Löve http://nova-fusion.com/, the guy who wrote it is a genius.
- Sat Feb 15, 2014 9:28 pm
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88640
Re: LÖVE 0.9.0 released
How did I not find out about this? I should've kept tabs on things more.
Congrats on getting it out guys. I've got some catching up to do.
Congrats on getting it out guys. I've got some catching up to do.
- Sat Sep 21, 2013 12:08 am
- Forum: Libraries and Tools
- Topic: middleclass & extras: middleclass 3.0 is out!
- Replies: 243
- Views: 78018
Re: middleclass & extras: middleclass 3.0 is out!
assert(MyClass:new():isInstanceOf(Object)) And if a table is not a class, that code will throw an error, unlike in Middleclass 2.0 where you could pass any value to instanceOf and it would return false instead. I think the ease-of-use and flexibility afforded by global variables makes them worth it...
- Fri Sep 20, 2013 11:06 pm
- Forum: Games and Creations
- Topic: Your Ludum Dare 27 Entries
- Replies: 72
- Views: 33326
Re: Your Ludum Dare 27 Entries
Well, here's my results. Not as good as last time, but there were a lot of good games this time round. However, this time I think I was the highest rated LÖVE game, so that's definitely something I can be proud of. Congratulations to all who made it through. :) #45 Fun 3.80 #47 Overall 3.87 #48 Them...
- Sat Aug 31, 2013 9:03 am
- Forum: General
- Topic: Most frustrating moment?
- Replies: 45
- Views: 18046
Re: Most frustrating moment?
Can't remember the details of most of them, as majority happened a year or two ago. One of them was to do with the game segfaulting whenever I destroyed a body's shapes, then destroyed the body.