Search found 134 matches
- Thu Aug 14, 2014 8:20 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 410992
Re: "Questions that don't deserve their own thread" thread
That's what the code already does, but it loops around 3 times throught all lines, it might get laggy, but if this is the best way then I might write this on the loveblog, if no one minds :P If you want just translation (no scaling), you know the exact grid size and no fancy color stuff I would rec...
- Tue Aug 12, 2014 8:29 am
- Forum: Support and Development
- Topic: Height boundaries don't seem to be working correctly.
- Replies: 3
- Views: 2384
Re: Height boundaries don't seem to be working correctly.
Well this code is strange... 1) math.randomseed(os.time()) - is something that You usually should do once, so it should be in love.load 2) You call target() in love.update and in love.draw and this a bad thing to do, you should make two functions targetdraw() with all the drawing stuff and targetu...
- Mon Aug 11, 2014 9:27 am
- Forum: Support and Development
- Topic: Hi all! - Various questions on Love2d
- Replies: 31
- Views: 16100
Re: Hi all! - Various questions on Love2d
Well the only info on this parameter is: @param frames The number of frames, 0 for autodetect So there is a small chance that the behavior of this function with a negative value of the parameter is unintended (winch would be strange as You are allowed to manually add frames and it would be awful if ...
- Mon Aug 11, 2014 7:26 am
- Forum: Support and Development
- Topic: Hi all! - Various questions on Love2d
- Replies: 31
- Views: 16100
Re: Hi all! - Various questions on Love2d
First of all download Your love file and try to run it by double-clicking... (You should read the documentation on distributing files one more time ;)) I think You should stick with the current lib (if it's missing functionality You can always expand it ;) ) You had a nice idea of solving the proble...
- Thu Aug 07, 2014 2:52 pm
- Forum: Support and Development
- Topic: Hi all! - Various questions on Love2d
- Replies: 31
- Views: 16100
Re: Hi all! - Various questions on Love2d
local maketransparent = function(file) local imgdata = love.image.newImageData(file) for i=0,ratimgdata:getWidth()-1 do for j=0,imgdata:getHeight()-1 do local r,g,b,a = imgdata:getPixel(i,j) if r == 255 and g == 255 and b == 255 and a == 255 then imgdata:setPixel(i,j,255,255,255,0) end end end retu...
- Thu Aug 07, 2014 12:31 pm
- Forum: Support and Development
- Topic: Hi all! - Various questions on Love2d
- Replies: 31
- Views: 16100
Re: Hi all! - Various questions on Love2d
Well the main problem is that You copy-pasted the tutorial from the wiki, without understanding it completely... The frame size in Your case is 32x48 not 96x96 (like in the tutorial) If You want something on the center of the screen, you need to get the game window size s_w,s_h = love.window.getDime...
- Wed Aug 06, 2014 6:15 am
- Forum: Support and Development
- Topic: Code Structure
- Replies: 14
- Views: 6458
Re: Code Structure
The simplest solutions are sometimes the best. I think Plu is over thinking this one a bit... (unless this is what He meant in the first line of His post) Assuming that the set_danger method is something like this: tile_danger_level = max_bomb_range – distance_from_bomb and remove_danger is: tile_da...
- Mon Mar 10, 2014 6:42 am
- Forum: Support and Development
- Topic: Position?
- Replies: 4
- Views: 2522
Re: Position?
An image by it self don't have a position property, to solve it you need to create a custom object that has all the property You need. The best way is using tables: local allobjects = {} -- an empty table for all objects image1= love.graphics.newImage('someimage1.png') image2= love.graphics.newImage...
- Fri Mar 07, 2014 8:30 am
- Forum: General
- Topic: Delay on a loop?
- Replies: 28
- Views: 16090
Re: Delay on a loop?
You should check out this article: http://www.love2d.org/wiki/Game_Distribution Alternatively you can open any .love file with an archiving application, remove the content add replace it with the files and folders from Your project folder Also a blue screen is not 'nothing' but an error! You should ...
- Wed Mar 05, 2014 7:14 am
- Forum: General
- Topic: Delay on a loop?
- Replies: 28
- Views: 16090
Re: Delay on a loop?
1) You should post a love file or post a full code in any other way 2) When posting a code on the forum use the 'code' tag 3) use the space or tab to highlight the scopes like here: http://love2d.org/forums/viewtopic.php?p=163955#p163955 In other words: “Help us to help You” the possible problems: 1...