Search found 105 matches

by headchant
Thu Jan 26, 2012 12:25 am
Forum: Games and Creations
Topic: Tanks Reloaded Beta v0.1.5 (07.08.2012)
Replies: 19
Views: 10664

Re: Tanks Reloaded Beta

I agree with MarekkPie that this a great way to start with Löve. Very nice. I'm not very fond of the "n"-key for shooting, but that's just my taste. You also could start with smaller level(like in the original tanks) with less enemies and then get gradually bigger. This would be good for n...
by headchant
Wed Jan 25, 2012 11:58 pm
Forum: Support and Development
Topic: Attempting to index a field and failing.
Replies: 4
Views: 1340

Re: Attempting to index a field and failing.

It seems like you are following my tutorial here?

edit, epic fail:
Your love.load calls findsolidtiles with wrong arguments:

Code: Select all

function love.load()
    map = loader.load("level.tmx")
    collider = HC(100, on_collide)
    allSolidTiles = findSolidTiles(map)
    setupHero(32,32)
end
by headchant
Sun Jan 22, 2012 1:05 pm
Forum: Games and Creations
Topic: Herbie & Jamal
Replies: 45
Views: 10905

Re: Herbie & Jamal

Oh boy this looks and feels nice. Great work you two!
by headchant
Thu Jan 19, 2012 3:24 pm
Forum: Support and Development
Topic: IM NEW
Replies: 8
Views: 2470

Re: IM NEW

This article on Sonic 2 gives a great insight on one way to do it. http://info.sonicretro.org/Sonic_Physics_Guide That is a very nice article. But I think it might be very hard to implement for someone who just learned Lua. Just to complete the list: I wrote a small tutorial(well, part 2 is coming ...
by headchant
Sun Jan 15, 2012 9:53 pm
Forum: Support and Development
Topic: Pixel Art (Spriting)
Replies: 5
Views: 1446

Re: Pixel Art (Spriting)

by headchant
Sun Jan 08, 2012 6:36 pm
Forum: General
Topic: OSX builds?
Replies: 16
Views: 3941

Re: Zombie Frenzy - Holiday Edition

bartbes wrote: Ehm, headchant, if you want, I can split this thread for you, to remove the off-topicness. Just ask.
Please do.
by headchant
Sun Jan 08, 2012 10:48 am
Forum: General
Topic: What code editor do you use ?
Replies: 176
Views: 132382

Re: What code editor do you use ?

Textmate
by headchant
Thu Jan 05, 2012 7:14 pm
Forum: Games and Creations
Topic: Zombie Frenzy - Holiday Edition
Replies: 13
Views: 4055

Re: Zombie Frenzy - Holiday Edition

Nixola wrote:Where has the 0.72 version gone?
As 0.8 is "right around the corner", I don't want to maintain an extra 0.72 version.
by headchant
Thu Jan 05, 2012 5:23 pm
Forum: Games and Creations
Topic: Zombie Frenzy - Holiday Edition
Replies: 13
Views: 4055

Re: Zombie Frenzy - Holiday Edition

Updated version in first post: among other things collision should work a lot better now and jump height has been adjusted. Most important the blood looks even better now(at least on snow)! Let me know if you run into trouble.
by headchant
Mon Jan 02, 2012 12:01 pm
Forum: Games and Creations
Topic: Zombie Frenzy - Holiday Edition
Replies: 13
Views: 4055

Re: Zombie Frenzy - Holiday Edition

Thank you for your feedback. I didn't get any blood splatter whenever I killed a zombie on that level. Is that feature still present? Is it only on the 0.8.0 version? Yes, this is only available with the 0.8.0 version of Löve(you can download a current build for windows from love2d.org/builds/). Thi...